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KDA-POPSTARS [SFM/Re-creation]
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Hey Guys Longg time no see!
This video is a remake of the popular League of legends video KDA . My goal was to push SFM's limits to its core and see if I can somewhat remake this amazing video. I've tried my best to recreate it, through making props,costumes, lighting, animation movements and even cinematography.
But Im back with another video, this project was a year in the making. I started this around january in 2019.
Sorry I haven't poster a lot, its been a bit hard but I can explain why. The reason being.
1. All animation is done by me. ( No cycles were used from other people) I made my own cycles for the animation. Dance cycle, strut cycle.
2. I had to learn some stuff about blender ( Made the Ahri tail ) This was done with help from a friend
3.Costumes were made by someone else and took a little while to do.
4.I had to do some techniques no one has ever done in sfm, so it took awhile to figure out how to do what I wanted to do.
5. Animation University took over as I put that ahead of my Youtube channel .
6.I have more of a standard for my content ( Im a perfectionist or try my best to be with my videos)
So again Im sorry it took such a long time.
Some stuff I couldn't obviously do, like the Anamorphic lense and the dragon on the train as sfm dosen't support the anamorphic lense effect ( unless I wanted to stitch footage and that is painful) The train Uv mapping was layerd on ONE TEXTURE...So that was a no go, even decompile and recompiling the Uv's were so messy I knew that would take a couple of months for me to fix. So I made the decision to scrap that part.
----------------------Credits part-----------------------------
Some of the actual KDA video was used: Specificly the Mouth opening part and the explosion.
( Only those 2 scenes.)
Models:
Washing machine,Kai'sa wings and evelyn glasses by Tonkano
All other models were from the tf2,sbmp or other prop packs.
Blender help Genma
and Everything else was done by me.
Now I believe that should be everything.But lastly I just want to thank a number of people. To Gen-ma, Tonkano Thanks so much guys. You have really helped make this video. You have helped me give me the specific tools and models to make this video even better. You guys are amazing people and Im super glad to have friends like you.
To okimi who has seen me animate this video so much, Im sorry you had to watch and listen to this song so many times XD.
To end this very long description, to everyone who has seen this and has said positive and constructive feedback.
Thank you, you guys are so amazing for supporting me and this video. Im so grateful for the community of people who watch and enjoy my content.
So again from the bottom of my heart. Thank you.
My social media
This video is a remake of the popular League of legends video KDA . My goal was to push SFM's limits to its core and see if I can somewhat remake this amazing video. I've tried my best to recreate it, through making props,costumes, lighting, animation movements and even cinematography.
But Im back with another video, this project was a year in the making. I started this around january in 2019.
Sorry I haven't poster a lot, its been a bit hard but I can explain why. The reason being.
1. All animation is done by me. ( No cycles were used from other people) I made my own cycles for the animation. Dance cycle, strut cycle.
2. I had to learn some stuff about blender ( Made the Ahri tail ) This was done with help from a friend
3.Costumes were made by someone else and took a little while to do.
4.I had to do some techniques no one has ever done in sfm, so it took awhile to figure out how to do what I wanted to do.
5. Animation University took over as I put that ahead of my Youtube channel .
6.I have more of a standard for my content ( Im a perfectionist or try my best to be with my videos)
So again Im sorry it took such a long time.
Some stuff I couldn't obviously do, like the Anamorphic lense and the dragon on the train as sfm dosen't support the anamorphic lense effect ( unless I wanted to stitch footage and that is painful) The train Uv mapping was layerd on ONE TEXTURE...So that was a no go, even decompile and recompiling the Uv's were so messy I knew that would take a couple of months for me to fix. So I made the decision to scrap that part.
----------------------Credits part-----------------------------
Some of the actual KDA video was used: Specificly the Mouth opening part and the explosion.
( Only those 2 scenes.)
Models:
Washing machine,Kai'sa wings and evelyn glasses by Tonkano
All other models were from the tf2,sbmp or other prop packs.
Blender help Genma
and Everything else was done by me.
Now I believe that should be everything.But lastly I just want to thank a number of people. To Gen-ma, Tonkano Thanks so much guys. You have really helped make this video. You have helped me give me the specific tools and models to make this video even better. You guys are amazing people and Im super glad to have friends like you.
To okimi who has seen me animate this video so much, Im sorry you had to watch and listen to this song so many times XD.
To end this very long description, to everyone who has seen this and has said positive and constructive feedback.
Thank you, you guys are so amazing for supporting me and this video. Im so grateful for the community of people who watch and enjoy my content.
So again from the bottom of my heart. Thank you.
My social media
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