Unity FPS game with a 'zero-G' feature - Zero Grounds Gameplay

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In this no-voice video, we showcase the gameplay of our highly anticipated (ourselves) FPS game that combines the best elements of traditional first-person shooters with the mind-bending twist of zero gravity. Engage in thrilling online battles, challenge friends , and explore a unique gaming experience.

Tags: #fps #fpsgames #pcgaming #SteamFPS #firstpersonshooter #UnityFPS #newFPSgames #lowendpcgaming #zeroGgaming #ZeroGroundsGameplay
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Always cool to see updates for the game! There's a lot of small details that makes it all come together very well! I did notice when taking damage the indicator takes up a large portion of the screen. This probably doesn't feel too intrusive when actually playing as opposed to watching, but the red vignette definitely does. If possible lowering the opacity of the vignette would make it better.

decoy
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Coming along nicely team! I do agree with @decoy3641, the damage indicator feels pretty overwhelming.

TreseBrothersGames
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maybe the gravity orbs randomly spawns, it would be fun

sandman_
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Have you thought about putting a holographic effect on the scope reticule?

guyemu
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The idea is good only see two thing why i wont play it

Voice lines are terrible
Weapon sounds are overdone
And this makes them sound really bad

FlockersDesign