wxPython GUI and PyOpenGL - 06 - VBOs and the first triangle

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Setup the vertex buffer object and the vertex attribute pointers, and finally draw a colored triangle.
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Hi I am getting this error

can you help.



Traceback (most recent call last):
File
self.InitGL()
File
glVertexAttribPointer(0, 3, Gl_FLOAT, GL_FALSE, 24, ctypes.c_void_p(0))
NameError: name 'Gl_FLOAT' is not defined

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