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How to Keep Score in Unity Using Unity Events and Text Mesh Pro

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In this Unity tutorial we're going to look at how to allow the Player to gain points by killing enemies, and how to display the score on screen.
We'll cover the creation of scripts to keep track of the score and increase it when enemies are killed. Then we'll display the score using Text Mesh Pro and use Unity events to update the UI whenever the score is changed.
This is the fifteenth video in our series showing how to make a full top down 2D shooter game in Unity.
The playlist for this series can be found here
The project files are available to our patrons here:
Want to follow along? This project is a good starting point
The full Top Down Shooter Project is available to our patrons here
The final script can be found here
Help support our work:
Follow us:
Introduction - 0:00
Creating a Script to Keep Track of the Score - 0:35
Creating a Script to Increase the Score When the Enemy Dies - 2:30
Displaying the Score in the UI Using Text Mesh Pro - 5:24
Summary - 8:44:38
#KetraGames #LearnUnity #UnityTutorials #UnityTips
We'll cover the creation of scripts to keep track of the score and increase it when enemies are killed. Then we'll display the score using Text Mesh Pro and use Unity events to update the UI whenever the score is changed.
This is the fifteenth video in our series showing how to make a full top down 2D shooter game in Unity.
The playlist for this series can be found here
The project files are available to our patrons here:
Want to follow along? This project is a good starting point
The full Top Down Shooter Project is available to our patrons here
The final script can be found here
Help support our work:
Follow us:
Introduction - 0:00
Creating a Script to Keep Track of the Score - 0:35
Creating a Script to Increase the Score When the Enemy Dies - 2:30
Displaying the Score in the UI Using Text Mesh Pro - 5:24
Summary - 8:44:38
#KetraGames #LearnUnity #UnityTutorials #UnityTips
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