Immortals of Aveum - First FSR 3 Console Game - Frame Generation Is Bad with 60Hz

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0:00 Intro
0:46 Just PS5 Version was tested
1:14 New Frame Generation Option
1:51 Image Quality FSR 3 Update vs old Version
4:34 Image Quality Frame Generation On vs Off
5:28 FPS Comparison
7:05 DO NOT USE Frame Generation
8:19 FSR 3 is not helping a lot - Frame Generation is bad
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Disappointing to see that you made a video shitting on an actually revolutionary FSR FG implementation on console without taking into account that FG only works as intended on 60+ Hz displays when the game can render at minimum 50 FPS on a TV/monitor that can push more than 60Hz. Because of ill thought opinions like this people still don’t understand FG and its mechanisms while simultaneously discrediting it as a valuable option in new games. Hopefully you’ll fix this because your videos are always of the highest quality but this is just wrong.

maks
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Enabled 120Hz and VRR + Frame Generation to have a good experience.

GamingTech-YouTube
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Frame generation is a blessing for 120hz VRR gaming on consoles! The input lag is barely noticeable with smooth framerate usually around 70-100fps! I tried setting my PS5 to only output 60hz and enabled frame generation and there's a significant input lag.

Sejuani
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On the latest Digital Foundry direct, they were impressed with the results that it simulated HFR.

HelveticaBold
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I tested it on xbox series x on my S90c with vrr and I thought frame gen was really great. I was getting 90-120fps instead of 60. The artifacts and input lag were not really noticeable for me.

TheGrizz
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In my opinion frame generator in this game works good only in 120 hz mode with vrr. The imput lag is almost unnoticeable and the frame rate is doubled.

MiKesh
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Yea its still bad for 60hz non-VRR screens. But on 120hz VRR screens unlocked fps+FG looks/feels very smooth.

turkoman
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With 120hz and Vrr the game runs with fsr3 80 fps -120 fps that is much better

AC-yoke
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Lieber Markus teste das spiel im 120hz Modus und schaltet fsr3 an und wirst einen Riesen unterschied sehen ohne fsr3 im 120 hz modus kein unterschied unter 60 fps meistens mit fsr3 bis zu 120 fps das ist ein Welten unterschied wichtig vrr das spiel unterstützt vrr nativ

AC-yoke
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Um es klarzustellen, FSR3 bietet keinen grafischen Unterschied, da der Upscaler in Sachen Optik nicht verbessert wurde, dies kommt erst mit der FSR 3.1 Variante die erst noch kommt. FSR 3 bietet nur das Grundgerüst für AMDs FluidMotion Technologie. Sollte z.B ein Spiel FSR 3 haben, aber keine FluidMotion Integration, ist es eigentlich simpel ausgedrückt FSR 2.2 mit Möglichkeit der FluidMotion Integration. LG

hunderobuff
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It's definitely awesome on my C1 OLED with VRR and 120hz. I'd assume this tech isn't made for a 60hz TV

Joeybatz
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I was impressed with the HDR implementation on PC just a single toggle so thank goodness they got it right!

InternetOfGames
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Are you suggesting using VRR with the frame generation or without the frame generation? I was always dubious about adding fsr3 to the game becuase there have been bad reports about fsr3 on pc. What really anoys me is the game played fine when it was first released, i think it was originally 1440p, but the game played excellently at its original lower resolution. If you go back and look at youtube videos of the game, the framerate runs very smoothly in comparison to after the game was updated originally. I have no clue why they didnt just include two performance/ visual options of the game. One where it performed at its original lower resolution. And a quality mode that performs with the resolution update the game originally received. Having those two options would have solved the framerate issues with the game and fsr3 wouldnt have been necessary.

jjsavior
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FSR 3 and FSR 2.2 have no difference in upscalling improvements. That will change with FSR 3.1 though.

MaKTaiL
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Any news if Robocop Rogue City is going to have FG?

Menu says one thing but in game it does nothing....

This game REALLY needs FG for performance mode

iceagex
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Auf meiner PS5 (Nanocell TV) läuft Immortals Of Aveum mit aktiviertem Update mit 59-60 fps und sieht toll aus! Vorher nur 47-59! 120hz mag ich nicht, da das Bild dann immer in Yuw, statt RGB, ausgestrahlt wird und leicht ausgewaschener aussieht. Finde, dieses Game ist irgendwie unterbewertet! Grüße nach Australien 🤠

AndromedaAnthem
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You need 120Hz VRR enabled. On Xbox Series X the Games run mouch smoother with Frame Gen. Only thing is a visuell bug in the options.

kurosamurai
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Does the games frame rate drop big time in the war room for anyone else? Even with Frame Gen on With a 120hz VRR compatible screen.

midnightxen
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What if I have 144hz monitor 1080p with no vrr

gamevmax
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Is version 4 higher res? Looks a bit cleaner

techsamurai