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THESE MECHS ARE TOO STRONG! (Iron Harvest Gameplay - Demo)
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We're back with more Iron Harvest Gameplay! In today's demo playthrough we try our best to survive. Iron Harvest is shaping up to be a very challenging and refreshing dieselpunk RTS!
About Iron Harvest:
Depending on the results of this Kickstarter, the game will feature:
Three playable factions with over 40 unit types and 9 heroes
Three singleplayer campaigns with an overarching story (21 missions)
Singleplayer & Co-op skirmish matches
Singleplayer & Co-op challenge maps
Competitive multiplayer (ranked matches, seasons)
Free DLC & Updates
Iron Harvest takes place in the World of 1920+. It is an alternate version of our own world created by Polish artist Jakub Różalski. In the early 20th century, tradition clashes with progress, and the world is still full of mysteries and secrets.
Humankind, fascinated by technology, iron, and engines, invented powerful walking machines, that proved to be mighty weapons on the battlefields of the Great War and are now part of everyday life.
The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air...
About Iron Harvest:
Depending on the results of this Kickstarter, the game will feature:
Three playable factions with over 40 unit types and 9 heroes
Three singleplayer campaigns with an overarching story (21 missions)
Singleplayer & Co-op skirmish matches
Singleplayer & Co-op challenge maps
Competitive multiplayer (ranked matches, seasons)
Free DLC & Updates
Iron Harvest takes place in the World of 1920+. It is an alternate version of our own world created by Polish artist Jakub Różalski. In the early 20th century, tradition clashes with progress, and the world is still full of mysteries and secrets.
Humankind, fascinated by technology, iron, and engines, invented powerful walking machines, that proved to be mighty weapons on the battlefields of the Great War and are now part of everyday life.
The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air...
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