How I make 100s of items as a SOLODEV

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Making deep gameplay for open worlds with 100s of items can seem impossible as a solodev, so how can it be done? Through scriptable objects, item abstraction, and data validation, we can manage our items efficiently. Not only does it help in speeding up the item creation process, but we can use automatic data validation to ensure we don't accidentally make mistakes during item creation.

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Chapters

Intro: 0:00
Scriptable Objects Items 1:02
Making Our First Item: 4:20
Data Validation: 8:40
How to Make Weapons: 13:42
Demo: 17:28
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We have to create a game in 4 months for uni this tutorial really gonna help me cuz i want to create a survival game if you have any tips please let me know ahahahhahahha

skanderbenturkia