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GopherCon 2016: Inside the Map Implementation - Keith Randall
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GopherCon 2016: Inside the Map Implementation - Keith Randall
GopherCon 2016: The Design of the Go Assembler - Rob Pike
GopherCon 2016: Go Vendoring Deconstructed - Wisdom Omuya
GopherCon 2016: Navigating Unfamiliar Code with the Go Guru - Alan Donovan
GopherCon 2016: Structuring Applications for Growth - Ben Johnson
GopherCon 2016: Day 2 Speaker Q & A
GopherCon 2016: Day 1 Speaker Q & A
GopherCon 2016: Visualizing Concurrency in Go - Ivan Danyliuk
GopherCon 2016: Go for Data Science - Daniel Whitenack
GopherCon 2016: Mining the Go Developer Community - Donnie Berkholz
GopherCon 2016: The Go Gopher A Character Study - Renee French
GopherCon 2016: Go Without the Operating System - Bernerd Schaefer
GopherCon 2016: The Power and Elegance of Reflection - Emily Gu
GopherCon 2016: Understanding nil - Francesc Campoy
GopherCon 2020: Go Make Something Real – The Potential for Go on the Factory Floor - Zac Staples
GopherCon 2016: Root Cellar - Marty Schoch
GopherCon 2017: Functional Programming in Go - Aaron Schlesinger
GopherCon 2016: Practical Advice for Go Library Authors - Jack Lindamood
GopherCon 2017: An overview of sync.Map - Bryan C Mills
GopherCon 2016: Mind the Gap - Katrina Owen
GopherCon 2018: Geohash in Golang Assembly - Michael McLoughlin
GopherCon 2016: Packet Capture, Analysis, and Injection with Go - John Leon
GopherCon 2016: Cardinality Estimates Using HLL in Go - Hari Bhaskaran
GopherCon 2016: goa: A New Approach to Microservice Development in Go - Raphael Simon
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