Learn Redshift For Cinema 4D In 40 Minutes

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The files needed to follow along can be downloaded here:
(Please note: if you use a C4D version higher than 2023.2.0 you should recreate the layout used in the video in your actual version.)

00:00 Intro
01:17 Preferences
02:09 RS Layout & Render View
06:39 Node Editor & Creating Nodes
10:27 Working with Nodes
12:05 Standard Material Node
17:17 Four Simple Material Examples
20:47 The 9 Most Important Nodes
21:00 -- Texture Node
21:19 -- Maxon Noise Node
21:38 -- Ramp Node
21:51 -- Bump Map Node
22:06 -- Displacement Node
22:39 -- Color Layer Node
22:53 -- Color Correct Node
23:05 -- TriPlanar Node
23:38 -- Material Node
24:00 -- and Xpresso Style
24:42 Redshift Light Source Types
26:19 Light Parameters
30:29 Special Light Sources
32:57 RS Standard Camera
34:36 Basic Render Settings
37:11 Global Illumination
38:51 RS Object Tag
39:48 RS AOVs
41:06 Level Up Your Knowledge
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This is probably the most simplistic and easy to follow tutorial I've come across. Thank you sir for uploading, I am new to this whole thing.

nossansimion
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Fantastic tutorial, I'm new to Redshift (after using built-in C4D renderers and occasionally Octane in the past) and this told me so much that I needed to know!! Thank you!

tommaples
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Amazing tutorial, thank you. Currently switching from Octane to redshift and this video has been a HUGE help.

madlowles
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I am an Octane user, and this tutorial helped me get started with Redshift. Thank you for the excellent tutorial.

LuminousLorien
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Well-organized, Perfect tutorial. Thanks!

going_red
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Fantastic & concise. I've been working with Redshift casually for 2 years now and still learned a lot of little things – thank for taking the time to create such a useful and comprehensive guide. Much appreciation!!

blinnx
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Great Video! Very helpful for me, switching from Physical Render to Redshift. Thanks.

wolfgangbiebach
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Excellent in-depth overview thank you!

guymross
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This is a great tutorial. My render vie is blacked out and whenever I hit render it opens a window "Redshift Feedback Display" with buch of Error report saying "No device available" and not showing anything. BTW I'm using Mac Studio and my C4D version is R26 .107. Thanks again.

VAHEABED
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Thank you for your tutorial. It was very helpful for my inspiration

JC-Z
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Well organized, does what it says on the label, I know a lotmore than when I started, thanks!

sheldondrake
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i learned in this 40 min. video more, than in others with 2 or more hours lenght!

Daniel_DP
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i wish i could do the training but im just a broke college student, learned so much in this video though

thelatephilipj
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hi there great video can you tell me why C4D not showing my gpu in setting. please help

bilawallaptop
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This is one of the most concise redshift beginner tutorials I’ve seen. I will definitely be sharing this with the next person I introduce to redshift. Also, despite your accent, your command over the English language is impressive - better than most native speakers I know! Looking forward to more redshift content :)

prisonbread
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Nicely explained.

Here's some feedback - it'd be better to see a scaled out/bigger view of the node editor as you give the walkthrough. The window is already too narrow and the UI elements are getting hidden at times.

bharat
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What i dont like is the nodes - i preferred the cinema material editor just because you have everything in one place kind of... other than that Redshift is so nice especially when you only used standard renderer! Thank you for the video Renderbaron

METTILA
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Many thanks for the sharing of your knowledge

djilaliachour
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Awesome video. I am new to C4D and it has been a challenge learning this new program coming from Blender. This helped out a lot but I do have one question. How did you create that modeling background you used throughout the video(ex. 25:18). Is it procedural or is it UV mapping?

illvsions
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Sry to ask, but can someone explain why is this node editing mode is so much better than the traditional one?
It is ridiculously over complicated and I can't see the benefits so far:

To creat a simple bumpmap: (1.) first I have to load a texture node, then (2.) import the texture in it which gonna be the bump, (3.) after I have to load a kind of bump node and (4.) connect the texture node to it and after (5.) I have to connect it to the material I'm actually creating!
However in an "old way" (1.) I just activate the bump layer in the material and (2.) load the bump texture and its done! Thats all!

Anyway, the tutorial was great, thanks.

HDany