Goldigger SDL 2 platform game (student project)

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A simple platform game for a student project. Inspired by Golddigger the lost mine on mac, one of my favourite game in my childhood. Thank you VertoStudio3D for your tutorials !
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I am using Codeblocks to Compile the game, but it showing me errors:
undefined reference to `initSDL'
undefined reference to `gameLoop'
undefined reference to `destroySDL'

any idea how to fix that?

abhinavpandey
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Can I ask why you prefer C over C++ when it comes to simple 2d games? I've been messing with SDL2 for about a year now and keep going back and forth between C and C++. Because I keep going back and forth I never get much done. I think to myself, "I should just use C++ because it's newer and offers more options if I need it, and classes", but then I think of C and think of how it's a much smaller and simpler language and think "I should just stay with C for these simpler games.

So what was your reasoning behind wanting to stick with C over C++?

P.S. Awesome Job!

SoloR
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What IDE did you use? Is it possible to use C instead C++ for advanced game development?

sweetsaple
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