These Vehicles Are Way Easier To Build Than You'd Think

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Welcome to another episode of Trailmakers! Today I am demonstrating the reason why Trailmakers is my go-to game for building vehicles.

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About Trailmakers:

In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.

Welcome to the Ultimate Expedition!

Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.

Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.

Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.

Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.

Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.

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to complex of a video, accidently sent a rocket to the moon

i_am_copper
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A tip for players who like to make realistic planes is to keep steering help to faking a struggle to control at higher speed (you should use this more for older planes then newer planes)!

Vacxt
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I am always glad to see more Trailmakers on the channel! One suggestion I would offer to anyone trying to build a fast hovercraft is to disable air control on your seat because it tries to roll with A/D rather than yaw. Also having your control surfaces on top of your vehicle will make it roll when you turn left or right because they're above the center of mass. What I would generally do is use 2 of the smaller fins, one above, one below, but on the same steering hinge or whatever.

stevepittman
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haven't watched scrapman for like half a year, it is refreshing and it brings back good memories.

niilopalo
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thanks, scrapman I really needed this video. as a kind of old viewer of the channel I see you have been trying some slightly new things lately. I'm liking these, keep up the good work👍

crazycatisafurry
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Nice. Thanks for the great insight! Very helpful to see the values (angle, strength, etc.) you used.

I wish Trailmakers would help in creating flying vehicles by showing center of mass and center of lift by putting semi-transparent crosshairs there (see main assembly) (would be relatively easy for them to do, impossible for the user to calculate in a block environment with non-perfect physics).
I hope the devs keep at it and add some badly needed useful new stuff (after that they can play with decals ;)), like making everything that just exists in chunky blocks (can't build some things in reasonable dimensions due to that and can't build it big due to the 700 block limit) available as 1x1x1 (e.g. servos).

johncage
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Thank you 😊. Helps out a beginner. I have been watching you for a while and never thought you would do a tutorial but you are really good at explaining things nice work 👍.

manasgupta
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This video helps so much, I thought using helicopter engines where harder to program for pitch and yaw but it's very simple, I'll definitely be using them more often now

mrbananamrbanana
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5:46 17:00 This is exacly the reason you wanna use steering hinge with steering help all the way into the 100% so you can have gentle controlls while flying faster and more maneuverability when you slow down. Its a way to go.
I use steering hinges on all of my planes.

moroblizniak
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Thank you i bought this game today and wasnt having fun because i couldnt figure anything out even after watching tutorials this helped so much

celestialinfinity
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Wanted to see this type of vid from a loooong tiimmee! Thanks for helping ScrapMan!

Blaster_Unity_UB
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Hello, scrpman, you've helped me so much in games and you've inspired me to make my own channel, thank you. Here's a virtual hug 🤗

fonkboy
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Thats funny... blue angels are a sort of respectful copy of the original stunt formation flyers, the red arrows... which is a name more suitable to your nice red stunt plane. :)
Also your derpy initial helicopter example with the propeller makes me think of woody's opinion of buzz lightyear's flight capability. "That's just falling with style!" Hehe

nyscersul
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love these trailmakers videos keep up the great builds

fruitlooponthefloor
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Great video!
I work as a dev on Trailmakers, and even I learned something from it :D

TM_Crede
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Thanks SO much ScrapMan! I be been struggling so much to make a helicopter that I just quit and made my own. Now I could have my own heli!

toastyprotogen
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Thank you so much for this video. I finally was able to fix my planes and helicopters from a long time ago because of this video

Upsidedowndog
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Actually a super helpful video. Since, I got Trailmakers because of you, kAN, and Kosmo/Moonbo. But all u could make was functional cars. Now I know how to make the other things

DaysofKnight
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Notable mention: Sensors hooked directly to thrusters somehow can work very well, which means you can literally connect a sensor pointed down to a thruster and you have yourself a pretty good hovercraft which will rapidly pulse instead of getting in a feedback loop! However, you have to use gymbal or small thrusters, as those don't get stronger over time. You also can't connect the sensors indirectly up to the thrusters and it will work much better when on a suspension with dampening and stiffness on 0.

marluna_x
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NGL this is a really good tutorial video for beginners. Thanks Scrapman!

Eo-xmni