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BLENDER BASICS 18 - Working With Blend Files
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Saving and opening files in Blender works like in any other program, but you can also bring objects and data into other files via appending and linking.
Appending fully copies the object to the new file while linking references it from the original file. Linked objects can only be edited in the original file unless properties, like transformations or material colors, are overridden.
The fastest way to append objects in Blender, if you have two files open at the same time using the same version of Blender, is just to use Ctrl C and Ctrl V to copy and paste between them.
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