Optimizing Models for Best Performance In-Game

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This is {NcS}~Rm's (aka Ryan Mauldin) tutorial on model optimization in 3DS Max.

This tutorial came with 2 example .max files to show the wonders of optimization. These files can be found here:

The video was too long for Youtube, so I split it into 2 segments. This is the first of the two segments. The second segment can be found here:
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How would 9k verts lagg the game? If that model is the same scale in game it could probably even use more vertices.

lennysmileyface
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it would have been nice if you had of edited out you repeating the same thing for 5 mins.

SKETCHwade