Getting Cloud Based Authentication Working In Unity (Google Firebase Tutorial)

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This video is the first in a series of Firebase tutorials. It is an in depth guide on how to get you Unity game to Authenticate using Google Firebase.

Keytool command line code (Windows):

Navigate to Java JDK bin:

cd "PATH_TO_JAVA_JDK"/bin"

While command line is in the Java JDK Bin Directory:
keytool -list -v -keystore "PATH_TO_KEYSTORE_HERE" -alias YOUR_ALIAS_NAME_HERE
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So much better than the video Firebase has on their site. Sitting on the edge of my seat for the next instalment, Devin.

rosh
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Perfect just what I needed! Back up your keystores!

TrentSterling
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Great Video Man.. Keep making good contents :)

travelaspro-
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Awesome Tutorial Devin, can you explain how would you cover a full authentication logic? Such as a silent login and link with facebook or google.

puzzleentertainment
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This was great! Any chance on the future videos?

BrianBakerCA
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Can you show us the "login with google" option?

gerceginpesinde
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Hello there. I have a little big problem. Unity crashes when I change a script and then I save it up. But this only happened after running the play mode and I register a user on firebase (If I do not register a user I'm able to edit script without problems). I'm not receiving an error message by Unity bug reporter. I'm freaking out. Any idea about it? I install firebase by package manager of unity by the way, and I recently update the visual studio (but I don't think it has a relationship with the problem).

christopherb.
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