1 Thing I HATE from Every Mario Game

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Alright guys lets not get the wrong idea here. I clearly love Mario games as you can see from my channel. But they're not perfect so today I want to tell you the 1 thing I hate about every Mario game. Starting with the original game and ending with the most recent one. 1 Thing I HATE from Every Mario Game

InfiniteBits Infinite Bits

Outro Music: Sappheiros - Aurora
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I mean, there is a lot to hate about Super Mario Bros: The Lost Levels. Not only does it not change anything from the original, but also that the Warp-Pipes can sometimes take you backwards, the levels are either stupidly hard or just incredibly confucing, the annoying wind that's featured in some levels and the fact that you also have to beat the game EIGHT times just to unlock World A-D.

The_Agent_L
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As a kid, I played Super Mario World on the SNES. This was before the internet. There is one Ghost House without a second exit. That didn't stop me from looking for it for weeks,

josefkrenshaw
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11:14 I don’t get why they keep dropping the ball with bosses. Looking back to the first New Super Mario bros game on DS, you can see that they are capable of doing unique bosses. It doesn’t have to be anything crazy, just not the same enemies over and over again

diabolicallink
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Gotta admit, the final castle in nsmbds was really sick. Blew my mind as a child.

johnsimpsen
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I totally agree with what you said about all the New Super Mario Bros. Games. NSMBDS's final boss was so easy and basic compared to all the other New Super Mario Bros. Games, overall the level designs in the game were very good. NSMBWii's 4 player co op is very fun, but can be chaotic most of the time, and NSMB2 is way too easy because of the amount of coins they put in every single level. It also felt like NSMBWii on the 3ds, but with added bahs to the soundtrack and added coin collecting gimmick. NSMBU was basically NSMBWii, but in hd, and only 1 new powerup with mostly reused music from NSMBWii and nothing new as much. The world maps were new but i found the songs very boring. New Super Luigi U was NSMBU again but with better level designs. My Favourite New Super Mario Bros. Games are DS & Wii. Also, ive never played Super Mario Bros. Wonder, but all the boss levels are just Bowser Jr, no other characters like in the NSMB series were each boss fight were different expecially in the original game for the Nintendo DS.

ignatiousmary
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Hot Take: Odyssey would have been way better if there were only 200 moons but every single one had genuine effort and an actual challenge behind it. More in line with 64 (DS).

Alias_Anybody
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You could understand that at the time, they had a lot of limitations when creating video games back then

SuperLegend
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9:42 The moons I hated the most were the minigame moons. And the minigame that pissed me off the most was the 100 rope jumps moon in the Metro Kingdom- (Koopa Freerunning was my only exclusion.)

ivanthegreativan_rodriguez
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One thing I don't like about smb3 is that the mushroom goes opposite the place you jumped at like you hit a brick block underneath it. Caused me more deaths than it needed to. I'm so glad they got rid of it in the maker games.

coolj
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Super Mario World: The world changes after you complete the Special World. That's great. I just wish I could change it back whenever I wanted by going through the Special World to Yoshi's House warp again. After this point of the game, the change is permanent.
Bowser's Fury: I agree with what was said in the video and want to add that it's kind of a bummer that the game was so short. It ended right at about the point that I started to understand how the game works. I'd like to see this open-world concept used on a larger scale some day. It was like Super Mario Breath of the Wild, but just the opening tutorial. (Hopefully that makes sense.)
I like Infinite Bits' list videos. Keep up the good work and awesome content!

WTheW_gaming
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I think that the worst part about Mario wonder is that they made it so you can’t interact with other players anymore They could have just made that an option. Also the abundance of moons in Mario odyssey increases replay ability. and if you want something to hate about that wonderful game then go to peach’s castle and look next to the throne.🍄

Andy-hcw
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100% agreed with your opinion on galaxy 2. The cloud aesthetic really ruins the idea that the platforms are planets in space. It never really felt quite as unique and special as the first game.

unbrokenzebra
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i’m playing through odyssey atm and i’m one who likes to 100% the games but my god i am just losing interest now because there are so many power moons to collect, even after you complete the final boss fight 😂😂 also similarly to 64, the camera brings out such a rage in me lmao

Vikstarararaahah
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8:32 when Infinite Bits becomes NicoBBQ

RulggedVocks
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Super Mario Land was one of the earliest Game Boy games, released back in 1989. I'd therefore cut it a bit of slack in the graphics department. It was, after all, the very first handheld Mario platformer. That said, my complaint is that the game is way too short plus many of the stages (of which there are only 12) have noticeable copy-pasted sections. The second SML (6 Golden Coins) was better in every way, but I guess you've got to start somewhere.

nicholasharvey
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Infinite: whines about super Mario 2 being so different
Also infinite: complains about new super Mario bros u for being stale

FaisalBashir
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Hi bits I have good news IM A YOUTUBER NOW and the whole reason I did it is you you inspired me and thank you I appreciate it

LuigiCollector
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You should do a video on 1 thing you love from every mario game!

Chaosgamer
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Call me crazy, but I’d like another game in the style of USA Mario 2.

vm
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I think you mean “1 Thing I HATE from every MAINLINE Mario game”

gamerman