Create Yourself in 3D using Unreal Engine 5 & Mesh to Metahuman Plugin

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Learn how to create yourself in 3D using the Mesh to Metahuman Plugin in Unreal Engine 5. We will 3D scan our face using an iPhone and then create a Metahuman Character using the Metahuman Creator App.

Metahuman Rigging Video Credits ► @FeedingWolves

Timestamps ►
00:00 Intro to Mesh to Metahuman in UE5
00:12 Health Hero Sponsored Section
00:57 3D Scan your Face using an iPhone
01:34 Importing the face model into Blender 3D
02:02 Exporting the 3D scan as an Fbx file
02:41 Importing the face 3D model in Unreal Engine 5
03:05 Mesh to Metahuman Plugin in UE5
03:41 Metahuman Identity Asset
04:07 Mesh to Metahuman Workflow
05:48 Converting the Mesh to a Metahuman Character
06:10 Editing the Character in Metahuman Creator
07:26 Outro

#ue5
#metahuman
#gamedev

@UnrealEngine
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Amazing. These 10-minute tutorials on your channel are excellent!

valleybrook
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Thanks for taking the time to explain this. Very helpful

filmtv
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Simple, Straight onpoint tutorial, Thanks and i have learned a lot

shwetallautre
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I also watching all the vidio! That was awesome!! Im waitting for game trailler tutorial😍

ExTHOM
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Absolute First class Tutorial, just like all of the others, one very small glitch though, and I see it has been mentioned before, and probably an easy fix, but when importing fbx file into UE5... There's No Textures, followed the advice already giving, But something's not working, which is such a shame, I think a few others are having the same problem, could you clarify that part a little bit further Please. Thank You

richardchipstick
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you are so amazing bro you make unreal easy to understand.

farankhan
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Thanks a lot for this tutorial. I can't wait to make some awesome games.

vikasgarg
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Best unreal engine 5 channel underrated also

crazyforyou
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Awesome! I am so looking forward to following along step by step for this. Hopefully I can use a different camera other than an iPhone for the images.

whitneydesignlabs
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when I import to unreal engine the whole thing is grey like when you're sculpting, how do i show the actual object with the skin colours and eyes on etc?

HxldenBeats
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hey your videos are just awesome and so helpful, just a need of a clarification that in polycam how much minimum photos and from what angles should we click in order to get a perfect 3d scanned model?

shivanshmohan
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Man, I can't imagine you without glasses! You should have added glasses to your avatar :)

Tieroid
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What a great tutorial! Thank you. I’m gonna try this out soon 😀 Do you know how to export the mesh files and textures at the end from UE as fbx to use them in blender? Thank you in advance! ❤️

JB-Editing
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Good and straight video.

But one question:

i created a metahuman about myself and the problem is that the metahuman doesnt look like me (like just 10% similarity)... how do i improve that he looks more like me?

zahid
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Awesome bro Awesome. Love from Bangladesh.

IssamSalemOfficial
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super helpful video dude, straightforward and effective as usual. But i have a question here, as a newbie using Blender (only use it for convert glb file), why the fbx i exported doesnt have texture, and will it matter if im using fbx with empty material to change the metahuman head?

TheXarxus
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Awesome video!... does this work in ue4?

nikhilnandakumar
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Hey, can you please make a video on realtime virtual texturing in unreal engine

s.rohilla
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metahuman downloaded in ue, but cant see in plugins, why?

internetshort
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Awesome tut. Is there any way to change meta human clothing?

Akhwayn