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Create Yourself in 3D using Unreal Engine 5 & Mesh to Metahuman Plugin
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Learn how to create yourself in 3D using the Mesh to Metahuman Plugin in Unreal Engine 5. We will 3D scan our face using an iPhone and then create a Metahuman Character using the Metahuman Creator App.
Metahuman Rigging Video Credits ► @FeedingWolves
Timestamps ►
00:00 Intro to Mesh to Metahuman in UE5
00:12 Health Hero Sponsored Section
00:57 3D Scan your Face using an iPhone
01:34 Importing the face model into Blender 3D
02:02 Exporting the 3D scan as an Fbx file
02:41 Importing the face 3D model in Unreal Engine 5
03:05 Mesh to Metahuman Plugin in UE5
03:41 Metahuman Identity Asset
04:07 Mesh to Metahuman Workflow
05:48 Converting the Mesh to a Metahuman Character
06:10 Editing the Character in Metahuman Creator
07:26 Outro
#ue5
#metahuman
#gamedev
@UnrealEngine
Metahuman Rigging Video Credits ► @FeedingWolves
Timestamps ►
00:00 Intro to Mesh to Metahuman in UE5
00:12 Health Hero Sponsored Section
00:57 3D Scan your Face using an iPhone
01:34 Importing the face model into Blender 3D
02:02 Exporting the 3D scan as an Fbx file
02:41 Importing the face 3D model in Unreal Engine 5
03:05 Mesh to Metahuman Plugin in UE5
03:41 Metahuman Identity Asset
04:07 Mesh to Metahuman Workflow
05:48 Converting the Mesh to a Metahuman Character
06:10 Editing the Character in Metahuman Creator
07:26 Outro
#ue5
#metahuman
#gamedev
@UnrealEngine
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