Mini PEKKA Evolution Concept | Clash Royale

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Mini pekka Evolution: Gains damage overtime when he doesnt attack. All accumulated damage gets wasted on next hit. The cap is the same damage as Pekka

mistlla
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I have a better one.... The super mini pekka... Let's take the random pancakes drops that it does to heal anyone around That's a good idea right?

maxwellboop
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I think the babies are the best option. If they deal the same damage they are OP

nightstalker
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I like how the archer attacks both mini peka at the same time

VOID_GENESIS
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I think that a great concept would be oneshot troops under like 34% health

Level 11 stats :

Hp 1360-1600
Same damages ( 720 )
Same speed
Easier to redirect
Slightly higher speed

minusculeinsecte
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TOP 3 Easters Eggs
0:04 3. Fishman's Hook
0:16 2. Bandit's Dash
0:25 CHAMPION 1. The Separation of Golem

FieecubesGames
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The dash one is better since in his trailer, we saw how fast he was when he saw his pancakes friends in danger.

MORPHO-MAN
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soo... mini pekka but it has the abilities of other cards? and this isn't "animated" very well...
edit: the amount of people who lack any reading comprehension skills is unnerving. when i said "soo... mini pekka but it has the abilities of other cards?" that implies that its a bad concept. so, before you reply, "oh its just a concept it doesn't have to be animated well" well that would be a fair point if not for the fact that the concept itself is also fucking terrible. not only because its super unbalanced, but also because copy pasting the abilities of other cards onto a different one and calling it an evolution concept is incredibly unoriginal

Chimpin_
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GOD BLESS YOU! HE GAVE YOU AND INCREDIBLE TALENT!

gaitanexpress
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The mini pekka babies, wouldn’t they be called mini mini pekka

Plane_pancake
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אוי לא לא רוצה לשחק עם קלף כזה במשחק 😂
זה ממש עוצמתי

avishaiDV
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I think it'd be great to add overdrive mode to pekka, which severely increases speed and damage but drastically decreases attack speed, allat happening when pekka is 20-40% health or less

toneon
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We will call the hook mini pekka the “hooka”

pixeltobipgd
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the babies are the best idea. if they were extra fast, with 30% hp and 60% damage of original

shawnakervin
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I think a good idea would also be giving it a very high attack speed. 2 cicles for a stupid high damage lumberjack sounds like a good deal

nicolaowoytph
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My idea is that when the enemy is killed, the next strike will be extremely fast for 2 seconds, fast enough to kill a horde of skeletons in 3 seconds (the speed doesn’t change, only the interval between strikes, which would be 0.04 seconds between each hit). It would have a cycle of 1.

Lfemue
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Evo Mini Pekka: Gains 25% damage bonus per second while not attacking up to 150% then unloads all damage onto one person. Evo Pekka is the same but with small damage area.

fireofgoldengamer
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i feel like having it have a 20-40% chance to drop a pancake after killing a troop, the pancake will heal and give him more speed + dmg; the healing can stack but not the other boosts

JzKNX
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1st one was fisherman
2nd one was bandit
3rd one was golem ( producing babies on dying)

k-brawl
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If the dash one gets used it would be 5 cycles or something to make it somewhat balanced

jax
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