Unreal Fellowship: Animation | Showcase – Part 2 (2024)

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At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad.

Half of the group brought the theme of “Fly Away” to life, showcasing body and face animation in unique ways.

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These are way better than the first ones.

GaradrielS
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wtf unreal, how underpaid are these animators?

boxtodragon
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METAHUMANS needs a FULL update. Its already looking so dated.

milagro
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UE5.5.4 Motion Design - Material Designer opacity adjustment parameter slider *missing BUG... Why did it appear again... It was the same in 5.4 before...

yonghengshouhu
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I don’t see anything professional here. The transitions are unrealistic, facial expressions are off, there’s flickering, and the timing is so bad the character feels robotic. Most animations suffer from unbalanced key posing. I’m not trying to offend, but what exactly are you showcasing with this video? It makes no sense to have this on the channel. Honestly, it just looks bad—plain and simple.

alperenerol
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UE always keeps the level, the level of cringe

kabargin
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Are they trying to insult God in the end?

LostEye-
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*Are they trying to insult god at the end?*

LostEye-
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