Game Programming - Episode 43 - Player Input

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Welcome to Game Programming, a series in which we take an in depth look at how to make a game from scratch, in Java.

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I like the series it is very well put together. I'm learning a lot about programming and I'm not a programmer so that says a great deal about your teaching skills. So any way keep putting stuff out there because you are helping people like myself.

Sincerely ;

Laterrius G. Jackson

laterriusjackson
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I'm going to be at a camp next week, so I'm going to fall behind 6 or so videos! :( I guess I have a marathon of catching up to look forward to when I get back! :D Great video, as always Cherno.

Plasticcaz
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wanted to finish in 2013 still doing this series in 2015 xD

goni
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Nice work! Happy this is back to daily!

FreyjaTF
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Dude, I'm watching this on January 4 2015, exactly 2 years after you posted this!

calebstevens
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watching this series starting on 4/6/13

it has been amazing, i feel bad for all of you guys in the past

BibbusTV
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best episode so far.

clear, to the point, sharp as onion knife!

ozshabat
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F*** yeah! Daily is finally coming back. (Sorry about language, but I like daily videos)

trevorwalsh
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Wrapping up the series this year... ha-ha-ha !

Slevender
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Just started this series 2 days ago, catching up wasn't so bad ;)

xZenithik
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Try increasing the buffer strategy number in Game.render()
Normally it should be 3, but if it is flashing for you at 3, try changing to 5 and so on...
My one only flashes at 1

KingFaris
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Lol I watched 30 episodes in one day...

Hadermite
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also btw thats like 105 degrees Fahrenheit but that's still REALLY hot. where i live it's cold and snow is every where

shatley
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Merry Christmas! It's five years later, but the same time. :-) It seems that this time of year makes us to become children again, make and play toys, etc :-)

dongiovanni
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Hemispheres have relatively complimentary temperatures throughout time.

jackinhoff
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g.setColor(Color.BLACK);
g.fillRect(0, 0, width * scale, 20);
g.setColor(Color.WHITE);
g.setFont(new Font("Verdana", 0, 12));
g.drawString("X: " + x + ", Y: " + y, 15, 15);

odo
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When you're a beginner at programming :P This is like the fourth language I'm learning and I don't need to learn the essentials every time.

rakijah
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g.drawString("X: " + x + ", Y:" + y, 200, 200); gives this error:
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files
It's probably because of JRE 8 not 6. Have no idea how to solve it. Eventually use Eclipse Keppler. Right?

sysadmin-info
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I have about 36 videos to catch up on because of a vacation I took :O Wish me luck

AnAnxiousExtrovert
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Lol, I started with this series yesterday and went through 1 - 39 in one go :P

rakijah