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22. C++ Game Engine Localization | Celeste Clone
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In this tutorial I will show you how you can add String ID's do your game so you can abstract away localization. I also do some cleanup to finish up the engine.
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My Game *Tangy Defense*
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*The Repository*
In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.
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* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.
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Check out some of my other videos!
····················································································
#cpp #gamedev #coding
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····················································································
My Game *Tangy Defense*
····················································································
*The Repository*
In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.
····················································································
* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.
····················································································
Check out some of my other videos!
····················································································
#cpp #gamedev #coding
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