22. C++ Game Engine Localization | Celeste Clone

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In this tutorial I will show you how you can add String ID's do your game so you can abstract away localization. I also do some cleanup to finish up the engine.

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My Game *Tangy Defense*

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*The Repository*

In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.

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* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.

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Check out some of my other videos!

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#cpp #gamedev #coding
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This series is really help full. Your provided all the building blocks mostly. Thanks Cakez for sharing this. I hope we will see more tutorial series like this in the future :)

himanshu
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I love this series, I will be looking for more in the future ❤

loscaballerosdebronzodia
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will we ever see the last tutorial? I just saw that this was now uploaded 6 months ago, and i'd really love to see that final tutorial drop. I really do love your content!

amimemaybe
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Great series, are you still going to make another tutorial for this?

MunkFano
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is this a tutorial to make celest clone without a game engine ?!!

Benox-Dev
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What kind of stuff is missing? Also how realistic is it that I can follow this series to create a 3d game instead?

connorsweeney