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Photorealistic Misty Forest - Speed Level Design | Unity 2020

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Welcome back to another video! I hadn't recorded a level design in some time so I thought it would be nice to get back into it. This scene was only meant to be a small static shot of an archway, however, it grew into a much more ambitious project with me ending up making a small cinematic using cinemachine. I think the whole scene came out really well, what do you guys think?
Don't forget to turn on captions if you want to see some design insights.
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FINAL CINEMATIC: (6:10)
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ASSETS USED
⦿ Forest Environment - Dynamic Nature (NatureManufacture)
⦿ Volumetric Lights for Unity 5 (SlightlyMad)
⦿ Ruined Tower Free (ice_screen)
⦿ The Blacksmith: Characters (Unity Technologies)
⦿ Long Sword with Sheath (Mikalai Naletska)
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MUSIC
⦿ Homeward Bound (Vindsvept)
⦿ Keeper of the Forest (Vindsvept)
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SOCIAL MEDIA
⦿ Instagram
⦿ Twitter
Don't forget to turn on captions if you want to see some design insights.
····················································································
FINAL CINEMATIC: (6:10)
····················································································
ASSETS USED
⦿ Forest Environment - Dynamic Nature (NatureManufacture)
⦿ Volumetric Lights for Unity 5 (SlightlyMad)
⦿ Ruined Tower Free (ice_screen)
⦿ The Blacksmith: Characters (Unity Technologies)
⦿ Long Sword with Sheath (Mikalai Naletska)
····················································································
MUSIC
⦿ Homeward Bound (Vindsvept)
⦿ Keeper of the Forest (Vindsvept)
····················································································
SOCIAL MEDIA
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