Create Mandelbulb Fractals In Blender Eevee

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update:
Just realized that they added atan2 to blenders math nodes since I made the original video.
Which makes the fractal look much cooler
So instead of dividing and then getting the arctangent you just need to use the atan2 node like this:

Download the finished blend:

thanks for helping me with the math ❤️

The Formula:
The Original Video:

Twitter:
Music:
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"Keep the cube" ... History was made.

lmPhiladelphia
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That feel when you have to pause and rewind like 50 times each time he does something, because you have no clue how he did any of it. Trying to comprehend this makes me feel like a dog in a chemistry lab.

ifarted
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Sometimes you find a youtube video that is more useful than the last 100 hundred combined! Like a documentary + a tutorial + a work of art all in one dense but clear form. Amazing overview worthy of sharing many times over.

halasimov
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Even if I'll never replicate what you did here I learned sooo much by watching this. Thank you!

woodenfigurines
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Its really helpful when you minimize the nodes immediately while filming at high speed.

GifCoDigital
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Wow.. You made the tutorial. And you sir are the kind of guy who makes maths look so cool. Thank you. Learnt a lot.

jayrajkharvadi
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I know it's a couple years old now, but this is still mind-blowing to me! Fantastic work. My interest is math modeling with Blender and 3dsmax (I'm currently working mostly with Blender 2.8 now), so stuff like this fascinates me.

luxxeond
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Love that quick rainbow pallet in the colorramp in only four clicks or so.

mainecoon
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While this illustrates the strength and potential of eevee, it also shows the node system's weaknesses when it comes to vector maths and arithmetics. Hopefully the everything nodes project will improve the workflow. Thanks for the vid.

ksepastremenos
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To go further you can add two vector math nodes in the beginning between texture coordinate: object and Z, c. Make the first vector math node an add and the second a divide. You can now zoom into the mandelbulb by adding values to the divide node. Make sure you have the same value for the x, y and z axis. If you go to deep you will end up in the mandelbulb itself and you have to adjust the position with the add node to find the surface again. Increase the divide amount just in little steps and then adjust the position for easy navigation. You can even make an animated render where it seems you go across the surface of the mandelbulb and zoom in very deep without changing the position of the camera or the object.

Psychdic
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One of the first Blender 2.80 tutorials and then already this, amazing.

marcorobbesom
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So that's how they filmed the crazy scenes of The Ant-Man and Dr. Strange

I feel like saying thanks for this amazing tutorial would be so cheap!
Nevertheless I appreciate your incredible work from the depth of my heart!

MrRuumi
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I'm a nerd and a blender addict, so this couldn't have been any better

discreet_boson
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Wow, this tutorial is truly top-notch. Very nice 👍

DrexisAnimations
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I took notes on this. Thank you for sharing.

QuanChizzle
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This tutorial stands our amongst most other blender tutorials on youtube! Kudos!

iamcreasy
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i replicated in blender 2.93.1 and it worked! i really liked playing with the variables, thanks a lot for this tutorial

darktails
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The moment when you plug the colorramp 😍 Thank you for sharing this masterpiece! 👏

riccardotedeschini
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This is the kick in the butt I needed to finally start learning Blender.

MicahBuzanANIMATION
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unbeliavable quality - both content and presentation!

TheQuantixXx
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