SFML 2.1 Tutorial 52 - OpenGL

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SFML 2.1 Tutorial 52 - OpenGL

Base project code link (Tutorial 3)

Source code link

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If you get "gluPerspective is undefined" error, you can write in main.cpp this codes after #include <iostream> code .

#include <gl/GL.h>
#include <gl/GLU.h>

angvil
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hey, thanks a ton for the tutorial series, i watched all the 52 tutorials, just loved it . i wasn't looking for a very detailed explanation, nor a quick run through, this one was the best for me, the videos are really short and does the work. However at this point i don't think i would have to couple up OpenGL with sfml because am kinda new to this and am purely planning to work on simple 2D games . Once i am done learning sfml ill switch to OpenGL or DirectX . Thanks once again for the awesome tutorial, good luck to you !

glitchu
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Thanks for the series man. I subscribed for more SFML+C++ action in the future (if its posible xD)

lucasandrescosta
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Great tutorial series, thank you so so much!

shroukel-attar
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You should add more Advance Tutorials for SFML!

matthew
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I looked over my SFML folder, but I can't find the glu.lib

I only see opengl.lib in the extlibs file in the SFML download.

Help?

ThuyNguyen-buge
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Maybe Tiled Maps and Tiled Collisions next? Thanks

gmisail
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how to do 3d with sfml? can you make a video about it?

adsick_ua
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What is the difference between OpenGl and SFML?

Domstar
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Can you make more tutorials to SFML and OpenGL together?

Lordzik
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These tutorials aren’t actually that good, all you do is give us the code. You don’t explain what it means or how to implement it into certain situations, your basically just giving noobs code to copy without any extra help

Although it’s not the best if has helped me learn some of the commands, but I could just get the same information from the sfml documentation

ClainBill