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How To Animate Characters In Unity 3D | Animation Layers Explained
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Learn the fundamentals of animating characters with Unity's animation layers, and understand how & why it all works!
This beginner-friendly tutorial is a thorough break down of Animation Layers in Unity 3D and explains how each of the layer's properties work and are useful. By the end of the video, our character is able to walk and aim simultaneously!
SUPPORT THE CHANNEL:
iHeartGameDev Merch:
This is the seventh video in a series covering Unity's animation system! Be sure to check out the other videos in the series to continue learning!
WANT MORE?
Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
✦ Like the vid? Please consider Subscribing!
✦ Missed out on the last episode?
SOCIAL:
✦ Discord
✦ Twitter
LINKS FROM THE VIDEO:
🤖 Download Jammo for YOUR game:
⭐ And Check Out MixAndJam!
►TIMESTAMPS:
Intro: 0:00
What are layers for?: 0:28
Project Setup Mixamo: 1:26
Import Characters to Unity: 2:26
Convert To Humanoid: 2:35
What Does Humanoid Do?: 2:59
Setup Scene And Character: 3:19
Setup Walk Animation: 3:46
Animator Grid: 3:57
First Animation Layer: 4:08
Add Layer animation: 4:29
Animation Layer Settings: 4:46
Layer Weight Explanation: 4:59
Avatar Mask Intro: 5:46
Avatar Mask Humanoid Settings: 6:00
Using Avatar Mask: 6:22
More Humanoid Settings: 6:41
Avatar Mask IK Example: 6:54
Avatar Mask Transform Settings: 7:30
Blending Settings: 8:02
Blending Override Explained: 8:08
Blending Additive First Explanation: 8:27
Blending Additive Example: 8:43
How Additive Layers Are Tricky: 9:54
How Additive System Works: 10:21
Additive Reference Pose Example: 10:42
Interactive Additive Example: 11:20
Two KeyFrame Crouch: 12:03
Sync Setting Explained: 12:17
Sync Practical Example: 12:44
Timing Setting Explained: 13:22
Timing Example: 13:40
Timing Re-described: 14:25
IK Pass Setting Explained: 14:46
IK Pass Example: 15:00
Outro: 15:25
Next Time:15:30
Thank you for stopping by and checking out my tutorial -- Hope you all enjoy! Please feel free to leave any questions & feedback you may have. This will help shape the direction and style for upcoming videos!
Thanks again for watching!
#indiegame #gamedev #indiedev #2020
This beginner-friendly tutorial is a thorough break down of Animation Layers in Unity 3D and explains how each of the layer's properties work and are useful. By the end of the video, our character is able to walk and aim simultaneously!
SUPPORT THE CHANNEL:
iHeartGameDev Merch:
This is the seventh video in a series covering Unity's animation system! Be sure to check out the other videos in the series to continue learning!
WANT MORE?
Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
✦ Like the vid? Please consider Subscribing!
✦ Missed out on the last episode?
SOCIAL:
✦ Discord
LINKS FROM THE VIDEO:
🤖 Download Jammo for YOUR game:
⭐ And Check Out MixAndJam!
►TIMESTAMPS:
Intro: 0:00
What are layers for?: 0:28
Project Setup Mixamo: 1:26
Import Characters to Unity: 2:26
Convert To Humanoid: 2:35
What Does Humanoid Do?: 2:59
Setup Scene And Character: 3:19
Setup Walk Animation: 3:46
Animator Grid: 3:57
First Animation Layer: 4:08
Add Layer animation: 4:29
Animation Layer Settings: 4:46
Layer Weight Explanation: 4:59
Avatar Mask Intro: 5:46
Avatar Mask Humanoid Settings: 6:00
Using Avatar Mask: 6:22
More Humanoid Settings: 6:41
Avatar Mask IK Example: 6:54
Avatar Mask Transform Settings: 7:30
Blending Settings: 8:02
Blending Override Explained: 8:08
Blending Additive First Explanation: 8:27
Blending Additive Example: 8:43
How Additive Layers Are Tricky: 9:54
How Additive System Works: 10:21
Additive Reference Pose Example: 10:42
Interactive Additive Example: 11:20
Two KeyFrame Crouch: 12:03
Sync Setting Explained: 12:17
Sync Practical Example: 12:44
Timing Setting Explained: 13:22
Timing Example: 13:40
Timing Re-described: 14:25
IK Pass Setting Explained: 14:46
IK Pass Example: 15:00
Outro: 15:25
Next Time:15:30
Thank you for stopping by and checking out my tutorial -- Hope you all enjoy! Please feel free to leave any questions & feedback you may have. This will help shape the direction and style for upcoming videos!
Thanks again for watching!
#indiegame #gamedev #indiedev #2020
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