Broken Arrow - Multiplayer Open Beta Trailer

preview_player
Показать описание
The Multiplayer Open Beta for Broken Arrow is now available.

Get ready to engage in exciting 5vs5 games with new specializations available, new maps and new functionalities, including custom lobbies, PvE coop scenarios, matchmaking and more.

Рекомендации по теме
Комментарии
Автор

Do not forget to spam jets at the start of every match!

benzflores_
Автор

This seem like spiritual successor of World in Conflict, hope this game be successful

SCVD
Автор

1:40
"pilot do you see those apartment blocks?"
"yes sir"
"well, i dont wanna see them anymore."
*drops tactical nuclear bomb*

tommaso
Автор

i'm really not interested in multiplayer at all but I am very interested in this game and hope it will have a good single player experience in the future

mayormcweed
Автор

*sees nuke by the end of the vid*
Welcome back, World in Conflict

borderbandit
Автор

I really hope the game gets a triple A story campaign like world in conflict had. I really miss the golden age of RTS. Such great memories. I still remember what bannon and his battlalion did for us!

MasterSteve_
Автор

Okay, Love the fact you guys actually had a playtester running under the name 'Lorderan Footman.' what a fella.

DuskFae
Автор

Aw darn, was hoping for another SP demo in addition to the MP beta.

GUNNYCANUCK
Автор

World in Conflict 2 is alive, can't wait for the release.
I hope this game will have a replay mode for fought battles, this would be epic to rewatch your games (even singleplayer)!

RZORLIGHT
Автор

wake up babe new broken arrow beta just dropped

sadhu
Автор

@0:12 I really like the feature of Customizable units. Gives me the old Dawn Of War feel where I can dedicate units as AA/AT. I hope this is different enough from Warno or Regiments.

thObserver
Автор

I'm glad that YT suggested this video. I'll definetly try this.

Tremeslay
Автор

EPIC TRAILER GUYS ! MORE NUKES MORE NUKES MORE NUKES

NocnyKomentator
Автор

1:43
Ace Combat Zero flashback literally

darjeelingdelise
Автор

Love the fighter dodging nukes at the end.

JoeTheis
Автор

Cant wait until full release...Love that game!

menel
Автор

This feels very Ace Combat. Don't think I didn't notice the Solo_wing_pixy username in the test lobby...

Blacksmith__
Автор

Smoke particles could have some love, keep up. Hope to see this game more polished after the beta!

xplodrox
Автор

Here's the general reviews of the open beta by Korean players so far

1. Russian curise misse spams are OP. Russian curuse missles can be launched on all sorts of plarforms, they are even cheap yet AA systmes in this game is helpless.

2. Anti Air system against jets/curise missles are usleess in this game.

The range of missles of Jets is twice longer than AA missles when the radar is off and only even when it's on. AA missles is not so effective given the points of the units, its range and the fact jets can easily kill AA with sead missles

3. The map is too large, broad and spacious yet all you get to control at the same time is smaller than company sized. You either reduce the map size or increase the amounts of units you get to control

4. Russia is OP. The dev failed at balancing of the game. Like T-15 is way too overpowered especially its armor. Korean players even wondered if Russia is this OP because of the nationality of the dev

dwh
Автор

I expected this game to be more like modern version of Wargame or Totalwar that actually depicts real strategy such as combined arms operation or fire manuever.

But this game feels more like company of heroes more leaned toward micro control.

When you play ladder match on multiplayer, the amount of units you can call out is only handful that can't really use 'strategy'.

Maybe 3 - 5 infantry squads with 3 tanks and two anti air misspe with jet and heli. There's not many stratgical & versatile gameplays with this amount.

Not to mention that the most of players in the team play their own games than supporting each others cause the amount of the units they command is only a few that it's not enough to support others.

I believe the amounts of the units you can bring in the beginning has to be around the numbers you see in the demo play where marines land the beach. There has to be a plenty of numbers where you can find balance between micro control and stratgey.

dwh
join shbcf.ru