Empire: Total War 1vs1: Dragoons vs Provincial Cavalry

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Empire: Total War 1vs1: Dragoons vs Provincial Cavalry
Nation: Great Britain vs United Provinces
AI Strength: normal

*Dragoons* can fight with equal competence on foot and on horseback, using their carbines and sabers to cut down their enemies. As horsemen, dragoons are light cavalry, capable of defeating routing or wavering enemies, using their mobility to flank and smash their enemy. On foot, they act as a small detachment of line infantry, although they are no match for dedicated line regiments. Dragoons are highly versatile units. The mobility of dragoons allow them to flank enemies, take ground, or to screen larger movements. On maps with commanding central high ground, they can rush forward, dismount, and hold the ground long enough for regular infantry to advance. And should the situation go against them, they can remount and escape. They can also be used to lay ambushes or flank enemy forces, dismounting and engaging with their carbines. Their mounted and dismounted stamina are calculated separately, so if they're exhausted whilst mounted, they'll be fresh when dismounted (assuming they haven't already fought when dismounted) and vice versa, their horses will also recover stamina whilst dismounted, and the men will recover stamina whilst mounted. Dragoons benefit greatly from advanced training centers, gaining up to four chevrons of experience upon recruitment. Unfortunately, dragoons are inferior dedicated heavy cavalry or even light cavalry in a melee; they lack the stamina of dedicated light cavalry, and they are not as capable in terms of shooting, durability or melee capabilities as most infantry. Dragoons are largely supplanted by Light Dragoons, which can fire without having to dismount while having no significant disadvantages to regular dragoons.

Cheap, weak, and near-ubiquitously available, *Provincial Cavalry* are in many ways the cavalry variant of Militia. Along with Regiment of Horse, Provincial Cavalry are some of the first cavalry available to most Western factions. Though they can be trained in many regions, Provincial Cavalry are some of the worst cavalry in the game in almost every way. While they can be called upon to deal with mobs and wavering or tired troops, they tend to fare very poorly against anything stronger than militia. Regiments of Horse are far better where actual fighting is concerned. Provincial cavalry are renamed Gendarmerie for certain factions such as France and Prussia, and Yeomanry for Great Britain, Scotland, Ireland and the Thirteen Colonies. These variants are identical in every way save name. The only faction to have provincial cavalry with unique characteristics is the United States, whose provincial cavalry are marginally more expensive but also possess good stamina.
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Tatars vs Armenian Archers.
Bow battle isn't often in this game.

liszarezo
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"Totaly not militia cavalery" won?
"I am shock."

liszarezo
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So numerical advantage didn't help.

NoVum_old