[C&C Zero Hour] - 1vs7 - Airforce vs 7 Infantry - Hard Difficulty

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"Upgrade complete"
So many childhood memories. It's hard to imagine that this game is almost 20 years old..

DarkRehabOfficial
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Press "F" for the aurora pilots sacrificing their life just to eliminate nukes/scuds

jude
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I love these moments when 20 snipers shoot at the same time and each one picks a different target. What a coordination!

fisch
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My dad would spend hours in this game man. It’s heavily ingrained in my childhood especially Command & Conquer. “Our base is under attack” always gets me 😂

ikimchi
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15 mins in and I'm thinking...
The air force general is using infantries, and the infantry general just used air planes.... Nice

shaoronmd
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The best game in the world, how do we bring this back?

teqkniq
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Dozer Logic: "I Can build anywhere." = "Oh can't build there."

On a serious note. You are one of the few reasons of why I broke a decade long hiatus and returned to C&C Generals. I've proven to myself that my love for this game still exists.

MultiGamingNetwork
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6:39
Ambulance: Lives are at stake *proceeds to run over a red guard*

puppet
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Wow "Warning Nuclear missile launched" has definitely left some trauma..

BadTomzi
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30:00 wow, that's a massive air-way intersection!

daddyleon
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15:36 "Let's give them an air show!"

wheany
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Well done as always. Solid hot key usage and you picked them apart one after another. Those Aurora waves were also a delightful treat. Keep at it, sir.
Also, I'm digging the music. I really enjoy this direction you've taken with working on music with musicians. 👍

JohnMegacycle
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Hi all!

I am a C&C Generals Zero Hour player since 2007. I've just discovered something new. I would like to write something about the lag problem in Zero Hour that has caused many people to stop playing.

Zero hour v1.0 doesn't have any lag issue. Even in the Twilight flame map, you can play against 7 hard ai without any lag. (As in base game Generals v1.08)

Also, path finding is way better on v1.0. For example, cliffs on maps don't matter in v1.0. The CPU doesn't gather vehicles at the edges of the cliffs. The units follow the path as they should. But path finding bug exits in v1.01, v1.02, v1.03 and v1.04

There is also a massive memory leak bug in v1.01, v1.02, v1.03 and v1.04.

The reason for these errors is the game.dat file.

1.01, 1.02, 1.03 and 1.04 patches are official and released by EA. In short, although EA fixed a few bugs in Zero Hour with the patches, also these patches greatly damaged the game in terms of game performance and path finding.

By comparing the "game.dat version 1.0" file with the "game.dat version 1.04" files, this error causing memory leak can be detected. As far as I know, the programming language of .dat files is Microsoft Visual C++ 6.0. We can also use Hex editor or something.

Someones should compare the 1.0 and 1.04 versions of the game.dat file and identify the differences. Then, version 1.04 of game.dat file should be fixed. (programming skills are required for this)

NOTE:

There are both v1.0 and v1.04 files in the archive. When you want to switch to v1.0, copy the v1.0 files to the ZH folder. Likewise, when you want to switch to v1.04, copy the v1.04 files to the ZH folder. (This is a manual method for switching between versions. You don't need any installation)

Don't look at "Options" in the menu. The version written there is determined by the registry.

You can test this yourself. Please play against 7 hard ai in twilight flame map in v1.0. (I repeat, the twilight flame map is an example used when testing. I think this is the most suitable map for use in testing because it is the most problematic map). You will understand what I mean.

Here is the link:

drive. google. com

NOTE 2:

I already did "setting permissions of Replays folder" method but it never offered smooth gameplay like v1.0. As I said, the main cause of the problem is the "game.dat" file.

masterofstrategy
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The laser Humvees benefits greatly from the scout drone. Even though they're slow af, the scout drone extends the range so much that they can sit at the back and shoot down almost all incoming missiles. Also works great for sweeping.

mechpade
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6000++ people died during this video 😔

andreasadi
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How I'd love to have a remake or enhanced version of this game! The game suffer badly from FPS lag whenever there's too many enemies on a map and can get very slow.

christianblair
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I can't believe it has been 20 years since I first play this game. This video brings me so much memory of the back time. Thanks for sharing.

henz
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Beautiful play, I loved the Aurora fleets you were sending

falafelkeeper
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"Be advised! This area is under the control of the Air Force General Malcolm Granger! Withdraw now, or prepare to be bombed back to the stone age! General, you are no match for me. I own the skies. Watch the skies, General. We're going to put on an air show."

petrmaier
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those auroras dying sounds so expensive

samuelpetrovich