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The Everdrive N8 Pro for the NES | CGQ
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Episode 66 - The Everdrive N8 Pro for the NES. Everdrives are flash carts, allowing gamers to load ROMs onto actual hardware by essentially emulating a cartridge. While the original Everdrive N8 was released for the NES and Famicom 7 years ago, Krikzz is back with an update. This new N8 Pro sports a newer FPGA, a larger maximum ROM size, a faster microSD slot, op amp-based audio circuitry, an in-game menu, a 99 save state per game capacity, and a real-time clock. Unfortunately, the Pro also sports a price tag just over $50 higher than the original. If you're just dipping your toes into the Everdrive ecosystem, you can make a strong case for either; going with the less-expensive N8, or shelling out the extra bucks for the Pro. If you've already invested $100+ in an N8 and are now considering dropping $170 more on the new cartridge, you may find that there's really nothing here to justify the purchase. This is not a knock on the Pro by any means, but rather just a reflection of the fact that the original Everdrive N8 was and still is a very capable flash cart.
FTC NOTICE: This product was sent to the show free-of-charge by the manufacturer for review/overview/whatever. I was not supplied with a script, talking points, suggestions, etc. and was simply shipped the item just as it would arrive to a customer. This is not a sponsored episode and I was not paid to product it. No one at the manufacturer had to approve this episode prior to release, and all thoughts contained herein are my own.
Show Notes:-
The third-ever episode of this show was an overview of the original Everdrive N8, so it's pretty cool to be doing this follow-up almost 7 years later. Hard to believe that I've been doing YouTube that long.
- For obvious reasons, all gameplay footage seen in this episode was recorded on actual NES hardware.
- I had never even considered modding one of my NES systems for Famicom enhanced audio, but modded the system that I use to record footage for the show specifically so that I could produce this episode. I'm really glad that I did, because it sounds amazing.
Join the channel to make a small monthly contribution right here on YouTube!
Also be sure to check out my other channel, where I do live streams, nostalgic musings about childhood in the 80's, and even the occasional collection video.
Send me a post card and I’ll send you one back:
Classic Gaming Quarterly
PO Box 73126
Davis, CA 95617
Social Media Links
Video game footage featured on Classic Gaming Quarterly is recorded using either actual game hardware or FPGA-based systems, unless otherwise noted. For episodes 1-34, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. As of episode 35, it was recorded from actual hardware over RGB, upscaled using either an XRGB Mini Framemeister or an Open-Source Scan Converter (OSSC), and captured on either an Elgato Game Capture HD or a Startech USB 3.0 capture device. Beginning with episode 59, I started using FPGA systems like the Mega SG, Super NT, and MiSTer, which all offer cycle-accurate hardware emulation. All videos are edited on a Mac using Final Cut Pro X.
FTC NOTICE: This product was sent to the show free-of-charge by the manufacturer for review/overview/whatever. I was not supplied with a script, talking points, suggestions, etc. and was simply shipped the item just as it would arrive to a customer. This is not a sponsored episode and I was not paid to product it. No one at the manufacturer had to approve this episode prior to release, and all thoughts contained herein are my own.
Show Notes:-
The third-ever episode of this show was an overview of the original Everdrive N8, so it's pretty cool to be doing this follow-up almost 7 years later. Hard to believe that I've been doing YouTube that long.
- For obvious reasons, all gameplay footage seen in this episode was recorded on actual NES hardware.
- I had never even considered modding one of my NES systems for Famicom enhanced audio, but modded the system that I use to record footage for the show specifically so that I could produce this episode. I'm really glad that I did, because it sounds amazing.
Join the channel to make a small monthly contribution right here on YouTube!
Also be sure to check out my other channel, where I do live streams, nostalgic musings about childhood in the 80's, and even the occasional collection video.
Send me a post card and I’ll send you one back:
Classic Gaming Quarterly
PO Box 73126
Davis, CA 95617
Social Media Links
Video game footage featured on Classic Gaming Quarterly is recorded using either actual game hardware or FPGA-based systems, unless otherwise noted. For episodes 1-34, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. As of episode 35, it was recorded from actual hardware over RGB, upscaled using either an XRGB Mini Framemeister or an Open-Source Scan Converter (OSSC), and captured on either an Elgato Game Capture HD or a Startech USB 3.0 capture device. Beginning with episode 59, I started using FPGA systems like the Mega SG, Super NT, and MiSTer, which all offer cycle-accurate hardware emulation. All videos are edited on a Mac using Final Cut Pro X.
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