Destiny 2: NEW EXOTIC WEAPONS (Ideas)! | Future Exotic Wishlist

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Today, We Are Going Over some Amazing Fan-Made Exotics weapon concepts that Bungie should definitely Think about using for a future exotic in either Final Shape or Beyond! Exotics are more about them a yellow rarity as they need to show personality to whoever uses it!

#destiny2
#destiny2news
#exotics

CONCEPT CREATORS!

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havent watched anything yet, but seeing the title and thumbnail threw me back to when kackis used to make these kind of vids. The good ol days man :(

BeeyothGaming
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Wind's Whistle:
Exotic Kinetic glave

The Whistle:
Projectiles push back targets. The final round of the mag blinds targets.

The Vortex:
This weapon deals increased damage to blinded targets.
Defeating blinded targets refills the magazine.
Hope you like it!
I've made at LEAST 60 Exotics!

Mr.Madness
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I had an Idea for a warlock exotic armor piece. -I don't have a name though.-

[Cataclysmal Conductors]
[Power Conduit]: Every kill with a weapon matching your subclass damage grants stacks of [Power Oversurge]. Every stack of this buff grants a 3.3% damage increase to your super. This effect stacks up to 30 times.

thehappywaffle
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First KackisHD, then TDT... Please make the playlist of videos that us Exotic idea people require.
Edit;

Faraway Apheresis
Exotic Kinetic Combat Bow
“I have nothing to offer other than my blood, toil, tears and sweat.”

High Impact, High Accuracy, High Handling, Decent Stability and Reload Speed, Pretty Fast Draw Speed

Intrinsic
Donor's Form; Landing a non-killing blow on an enemy will mark them with 'Verification' which increases the healing effect of 'Blood-Tipped Arrows' by 50% for allies hit.

Exotic Perk
Blood-Tipped Arrows; Killing a Guardian, with a strengthened headshot presumably, will grant a Stack of 'Blood-Tipped Arrows', this effect can stack up to 5 times and one stack goes away after shooting an ally. Hitting an ally with a stack of 'Blood-Tipped Arrows' will heal them for 25% of the damage the killing arrow has dealt (somehow). Hitting an enemy or enemy Guardian while you have a stack of 'Blood-Tipped Arrows' will not heal and not use a stack. Getting killed removes all current stacks of 'Blood-Tipped Arrows'.

justaplaceholder
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I have a few ideas myself:
(Help me with the names)

#1 warlock exotic arms
Dealing damage with grenades builds up a charge and reloads your weapons. When fully charged, weapons matching your subclass gain increased damage and handling.

#2 exotic special GL
This weapon’s projectiles create a pillar of flame (similar to a sunspot) upon impact. Enemies standing in this will be scorched and damaged.
Seconds perk: bullets that are shot though the flames scorch enemies

#3 exotic warlock legs called “Drop-pod boots” (this one is on the goofier side :D)
The text states: “It is time for Revenge”
Phoenix dive causes a damaging explosion that scorched enemies. While diving, gain damage resistance. If heat rises is active, the scorch is increased and defeating an enemy grants class ability energy

Jadon-
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Dainsleif
Exotic kinetic auto-rifle

Exotic perk
Cursed Chains: Landing precision hits tether the target to nearby enemies. Tethered enemies take 20% of the damage the main target takes. Has a set cooldown

lordwaidillthethird
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I have a change for unified remnants because it seems underwhelming. Exotic perk: All for All- getting 3 kills gives you a 30% damage bonus and causes kills to make a poisonous explosion

Ps. These community designs are so sick, reminds me of exotics from D1. Nowadays we dont have cool looking exotics anymore. Unified Remnants literally has an oversoul in it's center. I would use it hust cause it looks sick

mrxerxes
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Exotic Weapon: Final Chances
Weapon Type: Hand Cannon
Flavor Text: “The Pinnacle of our Research” -Osiris
Craftable?: Yes
Ammo Type: Heavy
Mag Size: 5
Reserve Size: 15 (Total of 20 bullets)
Attribute: Solar (Will keep the damage buff from Solar Weapon Surge)
Charge Time: 960
Exotic Perk: One More Chance
After a bullet is fired, this weapon will change attribute to another, causing the target to erupt with effects from the attribute.
Order and effects: Solar; Ignition + 50x scorch, Void; 15% Weaken + Volatile, Arc; Jolt + Blind, Stasis; Freeze + 50x slow, and Stand; Unravel + Sever.
Insindric Trait: No More Chances
This weapon deals more damage based on how much ammo is depleted from reserves.
Catalyst Options (Based on weeks released): Successful Warmup, Outlaw, and Triple Tap

Second time writing this because YouTube decided to close when I was looking at some weapon perks to decide for the catalyst. Hope you enjoyed this cool yet strong idea

victorsantiagojr
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To be honest.. I dont know if i am the only one here who has fallen into the april fools joke about the four barrel hand cannon in destiny 2 but man....

Who don't know, there is a vidoe up in youtobe about thr small prank.

Anyways

That would be extreamly nice new exotic idea to d2.

headcord
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Grenade launcher the shoot grenades like pulse, vortex, or fusion.

alabamaman
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Please do more of these videos, but I'd also like more than 3 weapons.

cupasaza
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first… we need an exotic strand hand cannon that makes suspending explosions on head shot kills

chrisfrmthesev
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Its been some months I been thinking of one, which is actually 2 xD, we all know we can only use one exotic weapon and armor at the same time, my idea is like 2 weapons that complement each othern both exotics and they're the only ones that can be equipped together as exotics, I dunno just think it would be interesting somehow

miguelpureza
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I hope they bring back young wolf's howl

blc.berkay
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destiny is done, ,, u r asking for a lot

JustACatOnATree