Python: Bouncing Ball Animation with Real-World Physics!!

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In this tutorial I will be showing you how to code/programme a bouncing ball, with REAL-WORLD PHYSICS, in Python. This is one of many great python tutorials that should get you well on your way to programming some amazing stuff!!

Order of Video:
00:00 - 05:31 = Part 1 Code Run-through
05:31 - 13:46 = Part 2 Code Run-through
13:46 - END = Final Ball Simulation

Part 3 = Coming Soon

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PLEASE NOTE:
Most of my Python Tutorials are written through the use of Spyder in the Anaconda package.  Doing various things such as installing packages/modules may be different for you. Anaconda is free and easy to install.
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This is very nice. I was thinking in the animations done with matplotlib, and actually never thought to do it with tkinter, but the result is fantastic.
Thank you sir

rodrigodelgado
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So, part two came 2 years after part 1... welp, that was fast. Now let's wait other two years for part three :3

angelluisgarciaguzman
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is there a way to smooth out the animation? each frame the ball is moving portions of the ball do not render, mostly the leading edge. and the motion is jittery.

valthalin
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hi, thanks for the great video. I just wanna know how can I make the ball hit the ground at different times? say I want to ball to hit the ground 6 times and the time between collisions be different, determined by myself?

zhalehmohammadalipour