1 Common Mistake for EVERY Agent in Valorant

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I hope you guys enjoy this video and let me know what you think in the comments!

Sens: 0.33 / 800 dpi
Res: 1920x1080
Crosshair: 1-4-2-0 White (no outlines)

Timestamps:
0:00 Intro
0:37 Valorant Tracker (Sponsor)
1:45 Astra
2:39 Breach
3:38 Brimstone
4:35 Cypher
5:23 Chamber
6:34 Deadlock
7:37 Fade
8:45 Gekko
9:40 Harbor
10:37 Iso
11:42 Jett
12:45 KAY/O
13:48 Killjoy
15:00 Neon
16:06 Omen
16:51 Phoenix
17:43 Raze
18:41 Reyna
19:37 Sage
20:34 Skye
21:31 Sova
22:45 Viper
23:40 Yoru
24:40 Outro

Have a great rest of your day :)
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for brim, it's not that they don't use the molly, it's that brimstones just immediately place down all their smokes at the start of the round. Then the enemy just waits for a while and then executes into a site with us having no more smokes

aaronpua
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I agree with your Skye tip except I truly believe that the first round heal is much more valuable on attack. You are more likely to take molly damage and you are closer to more of your teammates when pushing a site to maximize its value. I also like using dog on defense sometimes as a stalling tool since it is harder to destroy with pistols

linguine
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One Omen Paranoia tip is to ping on minimap for an idea about the height of where you're flashing. In the clip paired with the tip (flashing outside short from long on Haven) if you ping before the flash, you can see ground level and then you can adjust the flash's verticality accordingly

sindhurtej
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Who else is watching this knowing damn well they gonna stay in bronze

wishboy
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tip for deadlock on ascend: place the sensor on the boat (in boathouse) facing lane so they cant break it

meloncholy_
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the way i use viper on defense is kinda how u described sage, i use the orb/wall first to delay a push and once i run out of gas i use my mollies to delay more, then i get gas back and i can delay EVEN more. you can really delay pushes for a long time with viper. i agree the decay + vulnerable combo is REALLY strong and you should def abuse it sometimes but in certain situations you can definitely use them seperately to delay more as i said. individually they're strong enough that if enemies do push through them they're at a disadvantage because they're weaker so they're easier to kill and it allows you and whoever is defending with you to get easy kills as well.

raf_a_xx
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YES! As an Astra main, I FULLY AGREE WITH YOUR POINT! Also, another thing, use fake smokes. They work amazing, especially against Agents that have flashes.

ndess
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THANK YOU SO MUCH FOR SAYING THE SOVA TIP. i always get these sova mains that just buy odin and use the dart at the start of every single round and spam through walls. Usually after the first time enemies wait out the dart and now we dont have any darts for the execute 😢

z_slife
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10:49 oh shoot
I always use ISO as i am most comfortable with it
And i use vulnerables porperly and i also know the strategic importance of winning first round but i never give a thought using vulnerables in first round thanks for letting me know

vishalvan
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Thanks for the awesome video! 🙌 I'm new to Valorant, playing Jett, and struggling with entries. Could you create a video guide on how to enter on every map? It would be super helpful! 😊 ❤

KEY
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I was a raze and breach main but the nerf to raze made to leave her and the cypher buff made me cypher main

proxness
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whit the cyper cam you can jump off market and place it on the roof tiles to allso get info from in the actual bomb plant zone

tunatheduna
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1:46 that was the best transition ever

jaxonwhisnehunt
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A common mistake I see is the Iso ult. Both enemy side and Iso side. Running in ult gives away your location and allows the other person to pre aim where you might be or flick to you. Giving an idea where you are in the ult is throwing the possibility of a win in there. Slow walking gives a harder idea on where you are

Grimm
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Fun fact about harbors cove that i havent seen people talk qbout. His cove only starts shielding after it touches the ground. So you can bounce it off walls as well. But ug only bounces once.

S.K-L.C.H
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I also jump when using Gekko when using dizzy to get extra height

alphaclouder
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As a Harbour main i like to get advice how to use his abilities in the best optimal way... Thank you :)

BloonsXD
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I think cyphers biggest thing is what you said for KJ... Switching up your trips and cam placement. I like to do the same thing twice to build an expectation then switch it up completely to keep them guessing. Same thing with KJ... Two rounds exactly the same so they think it expect it then they peak or shoot certain spots thinking it's there but it's not. Likewise I'll flip sites to whatever i think is the most likely site they go to after a few rounds to trip them up. I think it's better to manipulate your enemies into false understanding than to constantly keep them guessing

avian
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When I play cypher I always place my camera on top of that mercato sign in B, that way if the enemies wants to destroy it they have to swing out even further and they'd have to look up to destroy it.

Fooooobar
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as a skye main, it hurts me when my teammate picks skye but doesn't buy heal on pistol round. you could easily heal up everyone to full health its so important.

Dangozang