SF6 - Ken max damage combo (double loops)

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This is only possible when the opponent is crouching.
Please visit the following channels if you need help with the loops.
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i keep seeing ken combos like this pop up and they just keep adding to the list, tyvm

Emilyhyung
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I personally just like doing the first 2 Dp+kicks then target combo drive rush cr. Strong run flame tatsu- hadouken to CA .
Looks dope seeing the hadouken in to his level 3

JaiOfManyNames
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You should the crazy kicks with the heavy follow up instead of the light into CA for more damage

Lolololololololololo
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fun combo, hope to pull it off in a match

BusoKrenix
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I can’t time the F+LK to save my life after the

Kevinterell
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Street fighter players after saying that their game isn't high damage

Bee-wkhw
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I get 6485. You should neutral jump hk, do 2 lp after each dragon lash and finsh with hk jinrai insted of lk into super

ForbiddenLinks
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Does this even work anymore? Its only plus 3 after dragon lash and cr.lp is 4 frames.

aiey
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Are they stuck in crouch once you start the combo. Or No?

Ruckus
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That's wonderful, but give me back his fake overhead move for high/low mixups =)
and kara throw will be good too

WhattheFoXPlay
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is linking ex dragon kick into crouching light punch a one frame link

isaiahboom
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Max starts with punish counter neutral jump hK.

capng