Sneaky trick for more efficient Trapcode Particular layer emitters

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Michael's got a sneaky trick for all of your text to sand, text to dust, text to snow, logo into smoke, or even person disintegrating like in Avengers Infinity War. Since Trapcode Particular Layer Emitters emit particles from the whole layer, this little tutorial shows a good tip for making it much more efficient.

Here's the expression Michael is using:

The key is that Comp 1 is your main comp and you're saying "whenever this comp is moved in that main comp, move the layer the other way in the precomp" so it only shows the strip you want particles to emit from.

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Superb! Wonderful tutorial despite being somewhat short. Still remarkable.

AamirBilal
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Great Tutorial! One thing to add: The particles are emitting from a different position. My Solution: Go to particular -> Global Controls(All Systems) -> World Transform: Now add following expression

World Offset X:
thisComp.layer("Text to be

World Offset Y:
thisComp.layer("Text to be

Hope this helps anyone. This works only when the text is centered.

EDIT: seems to be fixed with an update, so no need for the offset.

ScratThunder
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I have a problem actually after downloading the particular plugin I opened after effect and I used it on a solid neck it puts a cross on me and is that normal?

thephotographer