FNAF Security Breach but everyone is INVISIBLE (Haunted%)

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I made Five Nights at Freddy's Security Breach scarier by filling it full of ghosts. You're welcome.

Get 10% off with the code backseat10

Security Breach Invisible Enemies mod:

Thumbnail by StupidButterfly

00:00 Coming Up
00:23 Just the Wind
03:53 It Gets Tricky
07:58 Spectral Security
11:24 RUN
15:23 Ghostly Gator
20:45 Party Rox
24:30 Fazerblast
27:41 Poultry Geist
31:28 The Gas Based Boy
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You have to respect the power of Giga Monty, resisting the mod and not becoming a ghost.

Ostentatiousnessness
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Somehow, putting an endoskeleton texture over Freddy creates an incredibly cool design. Frendo should be canon.

firestarex
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one of these days backseat is going to be trapped in a giant glass prism and everyone isn't even going to question why and/or how; as a community we're just going to accept this fact now

bee.
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So what did we learn?
That it's easier to beat this game if all enemies are invisible (tricky) than to beat this game without encountering any glitches (impossible).

creepykoala
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I love Shattered Roxy in this because it's literally just 'I can't see you either' in gameplay form.

But, at the very least, now Vanny has as much screen time as everyone else.

ultmateragnarok
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I love the detail whenever you retry a section, you added a subtle glitchy retry screen!

Springlock_Spectrum_
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Hey, Moon the modder here ! I really enjoyed working on the mod and I hope everyone will enjoy the video ^^

It was definitely a lot of fun !

Moontal_
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Alternate title: Child runs through empty mall, randomly having seizures and hallucinations of voices

Unluckydood
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The mod developer: Yeah sorry there was a bug so this one really specific section of the game is literally impossible
Backseat: Hold my coffee

yamihatarou
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We just watched Backseat going insane for 38 minutes playing some "Security Breach" which was never realesed because the animatronics were never finnished and put in the game. He is 100% sure he was being chased by animatronics all the time, even seems to see them, but the only thing chasing him was his own madness.

Twojstaryszpieg
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As terrifying as invisible enemies is, I think it’s scarier to see bits and pieces of them in midair, like Chica’s beak. Stuff of nightmares honestly

ringsofmars
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imagine a full horror game like this, where you literally cant see the enemy and have to function entirely on sound and the occasional thrown object. I'm sure something like that exists already

beckettdoesstuff
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I love the hilarious excuses he makes left and right like “wind in the basement”, “pizza bots falling over”, and “cruddy machinery that breaks randomly” 😂👍

Chaos_Birb
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You know, I think it speaks to the wholesomeness of the FNAF Fandom that it has essentially divided into two camps on Security Breach.
The first camp asks "Can we fix this and make it better?"
The second asks "Can we break this even further?"
But no matter which side you ask, they do it for the same reason: they love the game and the franchise. There is something incredibly sweet about that.

Captain_Ford
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As someone who likes watching fnaf stuff but dislikes loud jumpscares with no warning, I appreciate that the jumpscare sounds are lowered in your videos; still a bit startling, obviously, but doesn't make my whole body go into fight-or-flight

KnittingPichu
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I love how the modder themselves was like “Yeah Fazer Blast is literally impossible” and Backseat was just like “nuh uh”

swarple
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If anyone wants to know what it's like to have a panic disorder, this is it. This perfectly describes the level of terror you feel. There are ROBOTS. but you CANT SEE THEM. But you know they're THERE.

serendipitousstudiosyt
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A weeping angel enemy that you can only see if it sees you is honestly such a cool idea. Can’t believe that first time I’ve seen this mechanic was in a mod that made them by accident.

Queen_Cnidarian
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At the start of part 2, just had Backseat read a message about how terrifying the game is, and I think this demonstrates a bit thing I've thought about with the FNaF series. A big part of the original games was that they were super scary BECAUSE you don't know where everyone is at all times. The fact that you can see the animatronics wandering around and chasing you in base-game SB actually makes it LESS scary. With this, the fact you don't know where everyone is makes the game SO MUCH MORE TERRIFYING.
Edit: The most terrifying thing would be this mod, except when you get caught their models pop back in for the jumpscares. That would be HORRIBLE.

bitchaos
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Freddy: See what wasn't so bad-
Ghost Animatronic: (violent grab) OR WAS IT?!

thefluffygamer
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