Immediate UI for My Game in C++

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The learning curve for ImGui is steep but only because it is so deceptively simple and we are used to complexity.

drygordspellweaver
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I too have my own version of standard library. It's called "Herpes".

HobokerDev
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That was interesing! I liked that it's productive and even had some "plot twits".

Kolumbetko
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No need to pass Renderer through a function argument - Can just be a global pointer.
And no need for id either, hash from button label, or simply use the button label as the identifier.

syntaxed
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Did you post the video where you changed sdl calls with OpenGL calls for your game?

Tried to look for, but couldn’t find it

EdWard-cvgc
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cool video, is there a video for your env setup

ahmedifhaam