Star Citizen Live Gamedev 1 on 1: John Griffiths

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Have you ever considered becoming a gaming artist? Join us today as we interview Lead Environment Artist, John Griffiths, to discover what this career path looks like from the inside and how different artists collaborate to create immersive gaming worlds.

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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.

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It's interesting, SQ42 and SC will probably be some Dev's entire career

SummerYeti
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very interesting deep dive convo. I know most people probably don't enjoy this type of content but I appreciate hearing from the people doing the work every day rather than only hearing about the new features.

Spike.SpiegeI
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Loved the discussion of all the minutia of making sure folks take leave, how to choose who gets what tasks, deja vu and giving the real true day to day of a lead :D

witchspace-yt
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My favourite cheese is a nice aged gouda, with the little calcium crystals in it. Either that or a sharp west country farmhouse cheddar.

jonny_vdv
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I worked in Graphic Design and 2d Flash Animation for 4 years Web design for 15 years, and Programming for 5 years, and now I am a Front End developer, doing some back-end programming, but mainly ensuring applications look good. All my experience is now combined. I also acted in positions to manage Great Plains, Dynamics 365, and Azure cloud environments. Every company has to expand staff skills, so this was a cool episode.

AcheliusDecimus
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This is a great interview with lots of great content. As a 3D artist I would had appreciated this info when I started years ago. Thanks for sharing.

John_Krone
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"You need head . You need hart, also small plastic containers." OMG

splaff
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I know it's not everyone's cup of tea, but I enjoy hearing from those deeply involved in the development, especially the comparisons between one industry and another.

TobiasHunt
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May you rest in peace Star Citizen, taken out by Starfield 20 years before you could get to alpha.
What a shame.... lmfao

chcksundad
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Oh! Hull C episode next week! To say I'm excited for that one would be an extreme understatement. Woo hoo!

sabatheus
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Bleu Cheese on a nice thick burger is delicious !!!

Scorp-In
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Jared, honestly, your comedic dad joke bits really sustain me between patches

pwnangel
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One thing you can take SC a step further is to make it VR headset and treadmill supported. You already have the Grabby Hands and head tracking, just need to add VR treadmill support. Though ground vehicles and ships will become even more preferred than running with this player base... But eventually they'll get used to it. 😊 Then it won't feel like just a Space Sim but true virtual reality.

ivanshiek
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What are your (CIG dev team) thoughts about Starfied? Does it have you concerned when trying to compare what you have (or will have) with Squadron 42 with Starfield? Are you excited to have another game in this field to compare notes with? I'd love to know what CIG is thinking when it comes to Starfield.

galaxysteamsmash
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Jareds intros are becoming more and more insane lol

kcaKamakazi
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Jeremy, I'm ordering and sending to the UK a box of Kraft Singles. 🤣

John_Krone
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Star field is almost finished and 15 years later they still farting around on this game 😂

Gangsteraa
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People really spend crazy amoynts of real money on digital ships 😂. You guys are winning.

MrChadLedford
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AI goes derp and immersion is broken, so roughly 5 minutes of immersion, after a decade of development. Bravo!

MandoRick
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what about Error 30018 and Player Unstowed issues ? i cant play since over a week. i know i m definetly not he only one with this issues.

schninx