Ground Destruction With Rayfire and PFlow in 3dsmax

preview_player
Показать описание
This is one of the tests I did in 3dsmax using the powerful plugin Rayfire with 3dsmax''s built-in particle system PFlow and Rendered it with Vray.
Рекомендации по теме
Комментарии
Автор

A tutorial on this awesome work would be greatly appreciated!

rorymayne
Автор

Please Please man, make tutorial of this awesome work, We want to create this also!

gautamanand