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River City Girls Composer Answers Student Questions!

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The music composer for River City Girls answers university students' questions! ✨
Please subscribe to my channel for new epic music.
00:00 Intro
00:44 My Story
03:45 The Process
09:58 Lyrics
11:58 Music and Character/Story
17:15 Retro vs Modern Balance
19:53 WayForward
21:27 Intellectual Property
22:04 Technical
23:52 Video Games vs Other Media
25:16 My Favorites
28:31 Outro
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Questions for Megan McDuffee
DMST 115 Video Games as Interactive Storytelling
Dr. Joseph Loporcaro
University of Rochester
My Story
1. What is your background with music?
2. How did you first get involved in composing music for video games?
3. How did you get connected to the RCG projects?
4. Any pieces of advice for people who want to get into creating video game music?
The Process
5. What's your thought process when making music?
6. Do you look for references or draw in inspiration from certain people?
7. Where do you get inspiration from?
8. What inspires you the most lately?
9. Could you share your approach to integrating diverse musical styles into a cohesive soundtrack that aligns with the game's dynamic environment?
10. How did you decide on the mix of musical styles to match the game's vibe?
11. Can you talk about your creative approach to composing for such a high-energy, retro-inspired world?
12. Does your creative process change at all when working on multiple projects that have different goals or needs?
13. How does your process change when you have to write an isolated song compared to an entire soundtrack?
Lyrics
14. What was the criteria that determined which sections of the game got a vocal track and which didn't?
15. What’s your lyrical process?
Music and Character/Story
16. How do you match a character's personality to the song in the writing process? Are there any specific genres or rhythms, etc. that you tend to use for specific characters or character types?
17. How did you think about larger scale musical development while composing the soundtrack for River City Girls 2?
18. How did you approach composing music for River City Girls 2 to enhance the game’s atmosphere and player immersion, especially with its mix of action and humor?
19. Did you use any specific techniques or approaches to pace the music to complement and enhance the narrative experience?
20. How do you balance revealing information about the character via song versus spoiling things the gameplay or dialogue will eventually reveal?
21. How do you get ideas for implementing plot points or character motifs into your songs for the game?
Retro vs Modern Balance
22. How did you balance introducing your own ideas and referencing the musical styles of older River City games? Did the technological limitations of the older games’ sound influence the music you created for this game?
23. How did you balance staying true to the beat-'em-up genre while bringing in your own musical identity?
24. How did you balance retro and modern elements in the soundtrack to ensure both vibes were distinct yet cohesive in the game?
WayForward
25. What was it like working with an established studio like WayForward? Did you have a lot of creative control or did they ask you to work towards a certain sound or vibe?
26. Did you work more individually throughout this process, or did you work more closely with the Writing and Directing teams?
27. Do you think there will be a RCG3??
Intellectual Property
28. Do you own the music you make for video games? or does the video game company?
Technical
29. What hardware/software do you use most?
30. What is your favorite instrument? (is it your voice?)
31. How did you reach the mixing decisions about sounds and layers for River City Girls?
Video Games vs Other Media
32. How is the creative approach to video game music different from that of other mediums (TV, film, theater, music in general, etc.)?
33. Since you’ve worked on both film and video game audio, did your creative process for River City Girls differ from other projects? Are there unique aspects to creating game audio that stand out to you?
My Favorites
34. Do you play a lot of video games? What are some of your all-time favorites?
35. What's your favorite song from RCG2 that you've worked on?
36. Who is your favorite character from RCG and why?
37. What’s your favorite track from any game you’ve gotten to work on?
38. What's your favorite video game soundtrack and why?
-------------
Come chat with me!
#rivercitygirls #videogamemusic #musicproducer
Please subscribe to my channel for new epic music.
00:00 Intro
00:44 My Story
03:45 The Process
09:58 Lyrics
11:58 Music and Character/Story
17:15 Retro vs Modern Balance
19:53 WayForward
21:27 Intellectual Property
22:04 Technical
23:52 Video Games vs Other Media
25:16 My Favorites
28:31 Outro
-------------
Questions for Megan McDuffee
DMST 115 Video Games as Interactive Storytelling
Dr. Joseph Loporcaro
University of Rochester
My Story
1. What is your background with music?
2. How did you first get involved in composing music for video games?
3. How did you get connected to the RCG projects?
4. Any pieces of advice for people who want to get into creating video game music?
The Process
5. What's your thought process when making music?
6. Do you look for references or draw in inspiration from certain people?
7. Where do you get inspiration from?
8. What inspires you the most lately?
9. Could you share your approach to integrating diverse musical styles into a cohesive soundtrack that aligns with the game's dynamic environment?
10. How did you decide on the mix of musical styles to match the game's vibe?
11. Can you talk about your creative approach to composing for such a high-energy, retro-inspired world?
12. Does your creative process change at all when working on multiple projects that have different goals or needs?
13. How does your process change when you have to write an isolated song compared to an entire soundtrack?
Lyrics
14. What was the criteria that determined which sections of the game got a vocal track and which didn't?
15. What’s your lyrical process?
Music and Character/Story
16. How do you match a character's personality to the song in the writing process? Are there any specific genres or rhythms, etc. that you tend to use for specific characters or character types?
17. How did you think about larger scale musical development while composing the soundtrack for River City Girls 2?
18. How did you approach composing music for River City Girls 2 to enhance the game’s atmosphere and player immersion, especially with its mix of action and humor?
19. Did you use any specific techniques or approaches to pace the music to complement and enhance the narrative experience?
20. How do you balance revealing information about the character via song versus spoiling things the gameplay or dialogue will eventually reveal?
21. How do you get ideas for implementing plot points or character motifs into your songs for the game?
Retro vs Modern Balance
22. How did you balance introducing your own ideas and referencing the musical styles of older River City games? Did the technological limitations of the older games’ sound influence the music you created for this game?
23. How did you balance staying true to the beat-'em-up genre while bringing in your own musical identity?
24. How did you balance retro and modern elements in the soundtrack to ensure both vibes were distinct yet cohesive in the game?
WayForward
25. What was it like working with an established studio like WayForward? Did you have a lot of creative control or did they ask you to work towards a certain sound or vibe?
26. Did you work more individually throughout this process, or did you work more closely with the Writing and Directing teams?
27. Do you think there will be a RCG3??
Intellectual Property
28. Do you own the music you make for video games? or does the video game company?
Technical
29. What hardware/software do you use most?
30. What is your favorite instrument? (is it your voice?)
31. How did you reach the mixing decisions about sounds and layers for River City Girls?
Video Games vs Other Media
32. How is the creative approach to video game music different from that of other mediums (TV, film, theater, music in general, etc.)?
33. Since you’ve worked on both film and video game audio, did your creative process for River City Girls differ from other projects? Are there unique aspects to creating game audio that stand out to you?
My Favorites
34. Do you play a lot of video games? What are some of your all-time favorites?
35. What's your favorite song from RCG2 that you've worked on?
36. Who is your favorite character from RCG and why?
37. What’s your favorite track from any game you’ve gotten to work on?
38. What's your favorite video game soundtrack and why?
-------------
Come chat with me!
#rivercitygirls #videogamemusic #musicproducer
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