Combat Effects in War Thunder vs World of Tanks

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Chapters:
Intro: 0:00
APHE: 0:10
APCR/APDS: 1:11
HEAT: 2:10
HE: 3:19
Track Damage: 3:53
Engine Fire: 4:29
Tank Destruction: 5:02
Tank Destruction Ammo Rack: 5:41

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Fun fact: In WT if you don't pen a flat armor, some solid ap shells can stuck in it

filemon_xD
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In WT, the more ammo you carry, the bigger the explosion if you get ammo racked, you can send tank turrets flying more than 10m in the air if they have full ammo

elnewbie
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Well as WOT player I can agree WT Is more relastic

Question-mark-enjoyer
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“We didn’t even dent them !” *massive gash in the armor*

paralystepsis
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4:53 to start an actual engine fire in War Thunder is to shoot the Fuel Tank and then the engine so the fire stays alive and doesn’t get put out right away.

BluestarAquamarine
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3:01 visual bug, could've just shot again

SimonSenaviev
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war thunder does have a track falling off animation but i think its for only certain vehicles at the front of the track

shadowdude
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the fact that in warthunder the paint scrapes off makes it way more realistic

serhadsidar
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1:17 “we didnt even dent them!” Shows a huge dent

Boxofbutter
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apcr has different marks then apds in war thunder

timbur
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The bots in WT drive test zone uses fire extinguishers when on fire and repairs damages as soon as possible. A custom battle with a friend would have been a better long look especially on fire effects, I think same goes to World of Tanks test(?). But I think that's just a nitpick in my side. Thanks for the video, boss.

dandelion
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why didn’t you shoot again when the HEAT round didn’t pen?

temper__
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The one thing WoT does really well is track damage, because there the tracks have an own physics model entirely which makes it so that if your track (for example) gets hit at a high speed you can lose it and it just lays like 500 meters behind your tank because you kept moving

Angelthewolf
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neatest detail, penetration mark shows burning interior when tank's destroyed in WT

dassatisfan
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As a WoT player, WT is more realistic. But realism isn’t really the focus of WoT, so they just make it look good enough and then focus on the arcade styled gameplay.

SuspiciousAnomoly
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3:30 bro someone chucked a tungsten football really hard at that tank

Cheese-
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I started with WoT and played for a few years getting quite a few tier 10 vehicles. I have been playing WT for over 7 years now and it still takes my breath away, weather it was a moment in a dogfight or tank battle there are just moments that make you say “That makes sense i got killed” or “Am i in a movie”. Truly War Thunder is the better of the two when it comes down to quality of a community and sheer number of vehicles and gameplay techniques. World of tanks is an arcade style RNG tornado.

taggibso
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i think the only thing WoT has WT beat on is the track break. I always loved seeing the track slide off

I like WoT for the arcade-y feel plus it's absurd amount of vehicles (even if most of them are paper napkin designs) and WT for it's realism, VFX, and planes.

Wish both had a Decent PvE mode though.

but one thing i think both players can agree on,
screw that grind.

Lykan_Wolf
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As a WT player, I will give credit to that track breaking animation, super smooth, WT on;y gets a leg up with wheeled vehicles, falling off and blowing up.

seafire
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In WT it looks like an actual dent or penetration on a tank, but WoT its bit blurry and almost looks like a .jpg image of a dent pasted on top of the tank texture.

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