olc::PixelGameEngine 2.0

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I've added some significantly performance enhancing features to the olc::PixelGameEngine, as well as make it easier to port to other platforms.

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Hello! And I'd like to extend my appreciation to SaladinAkara, Moros1138, Eremiell, MaGetzUb, Gorbit99, slavka, DragonEye, Tutas and joshinils for putting up with my questions and for helping with testing.

javidx
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I look forward to olc::PixelGameEngine 3.0, where I'll be able to render each individual grain of sand on a beach.

amisnerk
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YouTube's compression algorithm didn't seem to break.


sad

catapillie
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Users Mockingly: "I cAn'T drAw BiG sPrITes"
OLC: here's 50k with transforms at ~60FPS

gasparRaduB
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lt is good to see one lone coder these days. (With beard)

ahmetyusufklc
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That little tech demo was very impressive. I'd not mind a full RPG game done in that style.

PixelOutlaw
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Thank you so much for this!
I am a physics student and a beginner to programming. Recently I started to write simple physics simulations and was using python but it started to lag quickly, so I wanted to try out C++, but I couldnt find a beginner friendly tool for visualization ( for example: drawing bouncing balls). Thanks to your great work I can watch thousand of bouncing balls in their full glory and I am having an absolute blast!
I think your engine is a great tool for people who arent programming experts like me and I will definitly recommend your channel to everyone I know that is interested in this stuff!

ChrisB-qint
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Just leaked the new final fantasy VII remake was made with this engine

OllieLK
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My chin dropped at the demo in the end…

julkip
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"… so I hope this update goes some way to addressing that problem." Understatement of the year?

travholt
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Finally the olc Pixel Game Engine is the smallest, easiest to use and (now) good performing engine I've ever seen. No bloated stuff, no giant 500 file lib, nothing at all but a simple single file. Sure its more like a basement than a house, but now its a solid one :)
It may be possible to alter the triangle, line and rect code to get the work done on the GPU now :O
For starters one could use a single colored decal and transforming it to a triangle, rectangle or line (a line is just a thin rotated rectangle).

MarsCorporations
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I'm hoping to be as smart as you when I grow up.





I'm 40 :(

digitalintent
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Hello!
I'm a second semester CS student and your channel made me love C++ and programming in general. I just want to say, never stop what you're doing!

muhammadhaider
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Absolutely stunning, I'm just starting out with C++, nice inspiration this! :)

VincentGroenewold
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45FPS to 3500FPS, ah yes, a small improvement there I see

vcokltfre
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Even though I know why the improvement in performance is so massive, it's still great to see it go from 40 to 3500 fps. Great job mate!

martijnp
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Hi, I'm from Brazil and I recently discovered your channel. Here I study computer engineering and, its content is incredible, congratulations to you. I'm sharing your channel with the whole computer and math department here at the university.

marcosgabrielsantosrocha
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Pardon my Australian but holy shit! You went from the console to an amazing Final Fantasy looking demo!

DM-qmsc
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Now, I may not be as active as some on this channel, but I do watch every video.
I'm always fascinated by how much progress you've made. (even though, as I always say, I knew this channel would work !)
Well done !

jean-naymar
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I'm really impressed with the content in your channel. Thanks for your hard work!

amir