Heightmaps in Blender 2.8

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Today I will show you how you can use Heightmaps in Blender 2.8. This method is using textures and the displacement modifier. It will work both in #EEVEE and #CYCLES . This is a very efficient way to recreate the terrain of a certain location.
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Leave your questions down in the comments.
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hello, pls is it possible to fully detail a complex form like the uv sphere and then bake the "HEIGHT MAP" to an undetailed sphere...starting from how to even get the height map from the detailed uv sphere

oluwademiladedaniel
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How do you get rid of the extra plane that was unused by the heightmap?

peterfranco