Much Needed Patch! AND some PoE2 News

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Zizaran goes over the quick update to Path of Exile 3.25 Settlers of Kalguur League, as well as a pick-me-up on PoE2 beta news that recently got out.

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I had to do some Layoffs yesterday in Kingsmarch

csg
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Mark said gold would stop being a issue past mid game but I guess by mid game he meant fully juiced Tier 16's.

grdlcknein
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Gotta love div scarabs of plenty jumping in price like 20 minutes after patch notes announcement

tanklike
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Ore not scaling with map quant is such a downer

Lorunex
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The best part of recombs was how it made you want to pick up items and smash them together removing tons of items from the economy in SC trade. I really hope they could get it back into that state again.

voodoo
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Hot take but I really don't think the gold is a problem. I can't imagine ggg would want people to have everything running constantly all the time. It seems like Chris would be much more likely to take the view that players should have to pick and choose their battles

FloatingHiccup
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I'm glad they're taking a practical approach to PoE 2's beta test as opposed to a marketing one. It bodes well for the big launch.

Shake_Vivid
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6:35 definitely Sanctum was good from the get-go.
Sentinel implemented Archnemesis into the core game. It was a total shitshow. They had to nerf it almost immediately, or else Hasted Steel-Infused Rhoa in mud flats would just oneshot you flat out.

alewis
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Items from shipments tend to be quite "well rolled", this could be good recomb fodder without wasting too much crafting currency. And encourage players to sell bars there too instead of just food for currency.

alewis
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How Zizaran said there are just a lot of deadly mods left and said how they deleted so many free ones while nearly all deleted mods would brick or it least make it way to hard to run a T17 map :D.
I really love the change they did with T17 in the patch since I think they are on a much better level that way. They still have the potential to be deadly but they are much easier to roll doable mods which are just a bit harder but therefor also more rewarding. You dont have to spam hundreds of chaos on a map anymore before being able to do them. I think with the many melee builds and tankiness they come with it just does not show off how increadible good this is.

dianshi
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Had to hire rank 5 workers, no map runners, and only sending out one boat at a time to keep my town from losing gold so much per hour

CG-myzr
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yea i needed a "how do the changes affect ziz personally" video. really.

TheGroberUnfug
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An idea I have for gold changes is the ability to lower the gold cost by selecting like a slider that has “increased breaks for workers” or something and it can reduce your worker tier a couple tiers and reduce their wages. Just so you can produce some crops and ore and send out some sub 1mill boats while you level a different character. Or so you can continue producing at least some crops and ore while you are away on vacation or know you won’t be able to play for a couple of days. This wouldn’t really be able to resolve mapper costs tho

mikec
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You read the T17 mod changes with only your build in mind. I didn't like that.

Gid-J
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thanks for the breakdown ziz.
im closing in on level 93. this has been the best league i have ever played. in terms of general loot, my time invested, and fun/ progression im getting out of it. i hope thi sleague lasts a long time. i could seriously play this forever.
(coming from a solo / melee player)

MrTmac
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I love how they prio people with a low amount of hours in poe, that really gives them valuable feedback towards the game for new player acquiration. the other guys who blast poe for 3k+ hours can come later and will find themselves more into the game quicker. Makes total sense and I love that decision by GG, actual smart development process!

FluffmanPOE
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Hoping that the PoE 2 beta testers don't have many rollbacks or other server issues.

daedalus
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Agree with the gold cost disappointment. I really thought we'd see an adjustment there. Love the PoE2 beta news. We need the opinions of people who Don't have thousands of hours in PoE. A set of fresh eyes, if you will.

JayBigDadyCy
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Just commenting for more data, got a beta invite, 935 hours played

LordofallChickens
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I was hoping for wildwood and gold cost adjustments also

necromorph
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