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OnPhotonSerializeView - Part 1 Lesson 1 Photon Unity Tutorial

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The Sky Arena Photon Tutorial series aims to teach you how to use the Photon Realtime networking engine in combination with Unity by creating a real world example game.
This episode shows an overview to Photon Realtime and how GameObjects can be synchronized continuously between multiple clients.
If you want to support this tutorial series, you can purchase the source code for this project in the Unity Asset Store
We also would love to get feedback. Leave any suggestions in the comments or join our discussion on the unity forums:
The Sky Arena Photon Tutorial Series consists of multiple videos:
Host - Oliver Eberlei
Producer - Christof Wegmann
Technical Support - Tobias Schweers
This episode shows an overview to Photon Realtime and how GameObjects can be synchronized continuously between multiple clients.
If you want to support this tutorial series, you can purchase the source code for this project in the Unity Asset Store
We also would love to get feedback. Leave any suggestions in the comments or join our discussion on the unity forums:
The Sky Arena Photon Tutorial Series consists of multiple videos:
Host - Oliver Eberlei
Producer - Christof Wegmann
Technical Support - Tobias Schweers
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