[SFM] Custom character from scratch: DogDuckMan!

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Whipped this guy up from scratch tonight. What is he? I dunno, some kinda dog/duck/man thing.

If you take a look at the "prop" versions of dogduckman to his right and left, you'll notice that his shoulders are raised up because I imported a couple of the "humans" sequences.

I suppose what this means is that if I want to use all the pre-recorded Source animations, all my characters will need to conform to the same specs as the reference...? Possibly not. I'm still a noob. So much yet to learn.
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