How to Create a Character from A to Z with 3ds Max

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In this “How I Made it in 3ds Max” video, @Alireza_Akhbari_art guides you on an exciting journey of the character creation process with 3ds Max, from initial concept to a fully realized animation. He walks you through how to use retopology to add intricate details, lay down UV maps, style your model, rig and animate your character, and render the final scene with Arnold to make your character truly stand out.

(00:00) - Introduction & Blocking
(01:14) - Refine Character Details with Retopology
(08:29) - Create Eyes for Your Character
(09:58) - Set UV Mapping
(12:30) - Apply Textures to Your Model
(17:50) - Begin Look Development
(22:23) - Style Your Character with Grooming
(40:48) - Rig Your Character with Character Studio
(51:01) - Bring Your Creation to Life with Animation
(01:00:10) - Finalize Model Details for Rendering
(01:02:39) - Create a Procedural Environment
(01:10:28) - Render Your Final Scene with Arnold

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#animation #characterdesign #3dmodeling #rendering #3dsmax #arnold #autodesk
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Such an awesome, in depth and really complete tutorial, Thanks Alireza!

andvfx
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Alireza so proud of you my friend, you made it

saeedzare
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The masterclass was top-notch! It covered the entire pipeline for creating your own short film. Huge thanks to Ali!

tolebaybaglan
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THIS. IS. GOLD. Can't wait to see more work from you!

Vizeral
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One of the best videos on the subject I've seen, and it shows the power of Max in a field that many people think only Maya is good at. Thank you, Alireza Akhbari!
We definitely need more vids such as this one and more effort from Autodesk to push Biped and character animation in general further, 3dsMax deserves to be the best in the business.

AForsyth
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This is a great presentation. Thank you. We need more fun stuff. Let's show the world 3ds Max rocks. ❤

pascalcreativedesign
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love to have the full process! very instructive !!

chocopie
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Amazing tutorial! Please more from Alireza Akhbari, what a professional!

iannolisgeorgianimis
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Great, we need more video like this from the Master's of 3dsmax. Thanks 🙏

abbas_real
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Amazing amount of work!! The effect is fantastic!👍👍👍👍👍

CrazyBadyVFX
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Thank you for all the effort you've put into this tutorial! What a comprehensive and in-depth video, remarkable. I'm very impressed with the retopology workflow involving the Boolean and Retopology modifiers - if we could create guidelines in the latter, it would be absolutely perfect.

xyzzzz
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I'm new, after watching this, I've a very good aspect on the full process of making models I love

Misofej
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Great overview! Always nice to see the updated workflows every few years and how they've changed!

NickT
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Phenomenal video, guiding us through the whole process in such a great detail! Awesome tips! Thank you, Alireza Akhbari!
Autodesk, please give Biped and Skinning some more attention, they're amazing tools and could use some much needed modernization.

FFhm
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Thank You So Much For This Video Alireza You are really awesome bro

oneleaf_Channel
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Awesome, just what I needed. Thank You. Only a week ago I was tasked to make a character for a game

laurynasdvareckas
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3dsmax is king and is the best ever. Best UI ever developed.
Compared to Blender it makes Blender look like old CD clip art😂
Been a max user since 1999.
Back when Mental Ray and Character Studio were still separate plugins....and when max was owned by Discreet.
I still have my old Discreet Combustion and Plasma install disks.

dsmaxrocks
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ome yes please love these more i need more i demand it .

mfrancisco_
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Nice, makes me wanna try Biped again.

UnKnwn
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Thanks! now I can import the skills to *B*

MangaGamified