BLENDERSUSHI / SV Mystery Of Perlin Rose (LIVENODING235)

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Probably at some point in my graphic design life, I have some influence by poster designs artworks of designer Kazumasa Nagai.

At the time, I was using Illustrator vector drawings as tool. I don't know much about generative design, not even Processing.

Fast forward, and learning a bit here and there, and we got tool like Blender 3D, Sverchok Add-On and finally I manage to create artworks to resemble the work of Kazumasa Nagai.

In this video, I am going through this technique of using Perlin Noise Function and passing all kind of data values to get this design that looks quite alright.

The step by step is simple. Start with circle. You want to move circle points by vector noise. Each being pushed by different time frame.

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Can you explain you blender setups ? Your compositing view bar look different from a normal version of blender. And thanks for the tutorial. Keep going :)

Sourcedeep