Plasticity | Modeling Exercise 37

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This video takes a quick look at basic asset creation in Plasticity.

Version used in video: 1.1.25
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I really love those exercises!
But got to say, I'd love to see something more complex at this point! At this point, I can model most of the stuff just by looking at the thumbnails. But when it comes to real asset creation, it's always much harder, because I just don't understand how to handle more complex scenes with multiple bodies and there interactions.
And you are such a great teacher, with that no bs approach, so that I think your longer videos could be rather popular also

someonewithsomename
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I don't know if I did something wrong or if the beta version 1.2.6 is having issues but I ran into problems executing the sweep. Also had issues joining my S curves. I got the over all shape made but was unable to do the final fillet of the model.

chrisf
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Prolly dozens if way to make this. Yours are always very efficient. That would be an interesting idea for a challenge who can recreate a particular shape with less steps 😊

D_art
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Sorry, I deleted my previous comment by mistake, but thanks for explaining the SHIFT tangency at 0:50!

VGModelling
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Great tutorial but you go too fast for me to keep up.

Scott-