D00 Flagpole Glitch | FIRST EVER RTA | Perfect TAS FPG Save

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Possibly harder than 8-B First Room FFA inputs, at least way more inconsistent.

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When doing flagpole glitch, you want to be as close to the flagpole block as you possibly can without standing on it. This is done to make clipping into the block easier by making the pole inputs more lenient. The closet subpixel value you can be without standing on the block is D70, which allows for super lenient pole inputs.

With D70, you can do L, L, L, L+A to clip into the block, and these inputs have tons of leniency. However, in this video, I get D00, the furthest you can be from the flag and still get flagpole glitch. To get this, I have to do optimal TAS inputs for clipping (L, _, R, L+A, _, R) in order to get the glitch.

D00 FPG used to be considered a TAS-only trick due to its sheer difficulty and complete lack of leniency. However, with the recent discoveries that were found with 8-B First Room, there have been many ideas that allowed for these inputs to be humanly viable. This video is the first time anyone has ever achieved D00 FPG at full speed!
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5-3 TAS FR SAVE IS NOW PROVEN TO BE HUMANLY POSSIBLE, LET'S

Riptide
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GG dude! I thought that this was impossible but you have proved me wrong!

browniex
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you're welcome for the savestate, GG

gaster_
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How many subpixels slower is that than this: l+r, _, r, l+a, _, r

ThaAwesome
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on your input display you did L>L>L>L+A is it bugged or something im confused?

abbykitty
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Wait i thought that d30 is imposible, like this is like 8-B first room

matymak
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Yo dude i have a question for you

Why is your channel located in Antarctica? There's no way you live there

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