Introduction to surface shader writing in unity part 6

preview_player
Показать описание
Part 6 - Cubemap reflections

In this part we will take a look at cubemap reflections as well as how to integrate them with normal maps

In this introduction to writing surface shaders in unity tutorial we take a look at how shaders work in unity, how to write our own and how to create some cool effects.
We will be covering surface shaders using cgprogram (CG/HLSL), and shaderlab.
Рекомендации по теме
join shbcf.ru