Pixelation Shader in Godot 4.0 (Beginner's Perspective)

preview_player
Показать описание
An attempt to recreate @t3ssel8r pixel art shader in Godot 4.0
I'm pretty new to shaders, so this is a very noobish attempt. Happy to hear how others would do this!

☕ Download the Shader Project

🛒Amazon Affiliate Links
If you feel like shopping and supporting me, here are some of my essential buys

🏅🏅Attributions🏅🏅
Assets Used

References

Music
Рекомендации по теме
Комментарии
Автор

Absolutely love this, please do more tutorials like this. Sometimes you really do want a tutorial that is short and straight to the point.

-XFR-
Автор

thank god you made this, because of some guy in unity you basically saved me alot of time to remake my game in godot

extravirginoliveoil
Автор

Hands down the best godot tutorial i've seen. Straight to the point, clear explanation. No time wasted. Keep it up !

omaraboudou
Автор

00:40 me always when I have to make an important decision

movgto
Автор

You can also just set the project settings -- Godot will do pixel perfect with pixels larger than normal without any of this. Project Settings > Display > Window > Stretch > Scale, Mode, Aspect adjustments. Have a play with them.

jimmio
Автор

thank you SO much! been looking for this for ages!

NexusBaum
Автор

as a beginner diving into game development, this is amazing!
This is just perfect. thank you!

itscashew
Автор

How to fix the fact that the brightness of the screen with the shader changes depending on the directional light?

dazaizer
Автор

This is a God-send. I thank you deeply.

rustyshackleford
Автор

loved the video,
the time - information ratio is amazing,
but i loved the way you explain so i wouldn't mind longer videos if it ever feels like a burden,
take it easy, much love

d_ogo
Автор

you saved my life, i was struguling to make something like this, thank you <3

Ferukin
Автор

love the video! im new to shaders and this helped me understand them a bit more. Cool voice as well. Like a movie trailer of something, lol

dankmemequeen
Автор

another element of the original implementation is the use of outlines using the depth and normal buffers

seasonal
Автор

Nice video. It's crazy how no one has fully figured out how t3ssel8r did his 3d pixel art. There are so many videos referencing his and trying to figure it out.

iBeamPro
Автор

Subbed and activated notifications! Thanks a bunch man!

tigrex
Автор

I like the dramatic voice over, feels like I'm listening to an audiobook

kiyasuihito
Автор

I remember that video lol. It's was interesting to watch how you solved this with Godot.

ropepores
Автор

fucking finally, ik its the generic thing to say but every other tutorial on this was so long and skipped stuff, this was right to the point

notcarbuncle
Автор

Its all great, but i cant see any particles in blend mode mix. Do you have any workaround for that?

lokofck
Автор

Thanks a lot! Can you please tell me if you know a way to display 3d text whilst this is running? I don't want the text to be pixelated

semihylmaz